Skip to content

Releases: kk49/deca

v0.0.36

10 Jan 04:21
Compare
Choose a tag to compare
v0.0.36 Pre-release
Pre-release
  • Fixed adding of external files to translate path to a valid one :->/ and \->/
  • Added more error checking for build process

v0.0.35

05 Jan 04:24
Compare
Choose a tag to compare
v0.0.35 Pre-release
Pre-release
  • Fixed issue with building ee files, forgot to include 4 bytes for string length
  • Interim fix for dds to ddsc/atx conversion, need to finish custom dds loader to get raw data properly.

v0.0.34

03 Jan 20:05
f4a374e
Compare
Choose a tag to compare
v0.0.34 Pre-release
Pre-release
  • One more fix for .ddsc.dds building, this does not give errors during the build

v0.0.33

03 Jan 18:10
6a509a8
Compare
Choose a tag to compare
v0.0.33 Pre-release
Pre-release
  • Another fix for .ddsc.dds building

v.0.0.32

03 Jan 17:43
f68f572
Compare
Choose a tag to compare
v.0.0.32 Pre-release
Pre-release
  • Fixed missing/incorrect dependency calculation for ddsc.dds

v.0.0.31

03 Jan 00:11
Compare
Choose a tag to compare
v.0.0.31 Pre-release
Pre-release
  • Fixed bug in last release that prevented processing of nodes without vpaths

v0.0.30

02 Jan 02:24
Compare
Choose a tag to compare
v0.0.30 Pre-release
Pre-release
  • Added Menu:File:Add External item to load external files, can be used for save files
  • Extended filename, guessing 39 more files in GenZero
  • Cleanup of build code

v0.0.29

30 Dec 04:23
Compare
Choose a tag to compare
v0.0.29 Pre-release
Pre-release
  • Update SARC file building (ee/nl/fl...) to support building file entry table from scratch, added DECA.FILE_LIST.txt with syntax (sarc.clear(); sarc.add("xxx/xxx"); sarc.symlink("xxx/xxx");
  • Fixed bug with displaying info about adfb files that was caused by setting length to None
  • Script/First pass at a mission extractor
  • GZ Webmap: Updated web map generation to include full position data, and properly get info about collectables.
  • GZ Webmap: Added extracting new collectable information
  • GZ Webmap: Updated for class d machines

v0.0.28

07 Nov 04:27
Compare
Choose a tag to compare
v0.0.28 Pre-release
Pre-release
  • Added fix for latest theHunter models, no longer asserts, but also does not show textures (TODO)
  • Changed usage of mpm textures, should make sense now, but spectacularity needs to be set to zero in Blender
  • Added storage of all ADF types found during initial search of all ADF files.
  • Added search of ADF bare files during initial search to find more strings/file names.
  • Added and disabled skeleton processing
  • Updated map generation, takes longer now but full.html can display a lot of info (loot spawn points, safe house,...)
  • Updated Pillow to 6.2.1 per security alert from github

v0.0.27

07 Sep 03:05
Compare
Choose a tag to compare
v0.0.27 Pre-release
Pre-release
  • Fixed bug with packing SARC files, notably in ee files mod developers needed to rebuild. Files in SARCs cannot cross 32MB boundaries.
  • Fixed handling of ADF types that are recursive or mutually recursive, no more stack depth problems.
  • Added import of shader bundle, eventually disassemble shader code?
  • Refactoring for skeleton code