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MD MSU MD+ audio in GSDK games #8
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Just include msu driver sources or binary in your code, execute driver code
to initialize cd hardware. Then you can use msu registers for playback
control
Пн, 1 нояб. 2021 г. в 21:50, PlaymanBR ***@***.***>:
… Hi, Is it possible and how can i implement the MD MSU MD+ audio in GSDK
games?
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Hi, thanks for the reply.
We are players who dreamed of having arcade versions like SNK / KOF 9x
series, Marvel fighting and Capcom / Street Fighter Alpha games series for
genesis.
Please, could you know the work of my brazilian fighting game development
team for genesis?
I am responsible for the development of the audio area.
We are also developing tools that speed up sprite production and game
physics.
Here's our youtube channel for you to check it out.
https://www.youtube.com/playlist?list=PLO-5vY5uaWRt8VUzMrCrAj_BeCtK3PDya
We would be very happy if you could leave us comments and mention our
projects in your portfolio.
*Thank you very much!! MSU has opened up new avenues for sega genesis
lovers.*
Em sáb., 6 de nov. de 2021 às 05:39, krikzz ***@***.***>
escreveu:
… Just include msu driver sources or binary in your code, execute driver code
to initialize cd hardware. Then you can use msu registers for playback
control
Пн, 1 нояб. 2021 г. в 21:50, PlaymanBR ***@***.***>:
> Hi, Is it possible and how can i implement the MD MSU MD+ audio in GSDK
> games?
>
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>
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Hi, Is it possible and how can i implement the MD MSU MD+ audio in GSDK games?
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