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PlannedChanges.md

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Notes for possible changes in Vers. 2. The next version will likely be published after launch/any FAQs or updates early in the Edition-launch-period.

1. Change wording on hatchway fight to clarify that it can't happen if in control range of enemies on the same side of the door as the active operative. i.e. that you can be within 1" of the operatives on the other side of the hatch.

2. Expand Climb slightly to explain how to calculate your climb movement.

3. Bold any AP costs shown.

4. Unify main title format ("-") on page 1.

Above implemented as of Vers.1.1

5. Ammo resupply in mine section.

6. Clarified SCOUTING winner.

7. Razor wire, added "Exposed".

8. Climb needs additional info.

Above implemented as of Vers.1.11

9. Clean up structure for better printing.

10. Fix ITD Guard "retaliate" wording for clarity.

Above implemented as of Vers.1.13

11. Improve consistency of Visiblity wording.

Above implemented as of Vers.1.14

12. Equipment: unify "FLOOR" and "MORE".

13. Remove "that is "visible" to it."

14. Update "Guard" to clarify around it being a "Shoot" action.

15. Check Kill op scoring (+1 to winner)

16. Mission scoring NOPE during TP1?

17. Font size changes implemented, removed duplication.

19. Check Kill OP Scoring AGAIN.

Above implemented as of Vers.1.21

  1. Check Razor Wire wording.
  2. c
  3. d