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Unbelievable.... #1
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Wow, that's quite interesting. The same approach and the same problems with undocumented MPW interface. I've been working on this since March or April but the repo wasn't public until 4 days ago. I also found this project when I was researching, but it didn't seem to get very far: Kelvin |
Hah, that explains why I did not find it. I searched about a week ago ;-). I added some stuff today, making the ARM cross assembler work AFAIK. It's quite fascinating how they put a minimal Unix interface into MPW. The Posix header files in the MPW CIncludes directory were quite helpful. The rest is reading the Code Dump from the tools. I never could get MacBugs to run on BasiliskII to do some traces. Ah, macloader, yet another attempt. We should really be able to extract a perfect emulator out of all the collective knowledge. Oh, and I envy you guys for your beautiful code. Mine's always such a mess ;-) On 30.07.2013, at 03:12, ksherlock notifications@github.com wrote:
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It's kind of funny, you're interested in MPW for the arm cross development tools, I'm interested in MPW for the 65816 cross development tools. I guess anybody still doing mac classic development just uses MPW. Anyhow, if the arm stuff doesn't work with my emulator, I'd be glad to add whatever support it needs. I don't have the tools to test, though. And my code was much messier at first :) Kelvin |
Hi Kelvin, On 03.08.2013, at 22:40, ksherlock notifications@github.com wrote:
Yeah, I could not think of another reason. After using MPW for a few minutes, I really want to go back to Xcode or even to Unix, vi, and gmake... . Is that for SNES? That must be exciting work.
I am pretty good at this point. All tools that I need seem to work (I will test an actual build tonight). Vice versa, if you like to try your tools with 'mosrun', I have attached the command line tool for OS X Intel. Just go into the shell and type
(that is a triple dash) If called stand-alone, it will run the integrated ARM6asm assembler. And the source code is current and online as well.
Phew ;-) Matthias |
Hi you two, thanks for creating mpw and mosrun. I used MPW too. BasiliskII has been frustrating. I was going to go and work on something like this, hoping that the few tools I use from MPW don't do any self modifying code and translate them to C using the guts of the emulator in bII, but now I have a great shortcut! I don't know how to contribute to code.google.com so here's a little Makefile I created to remove dependancy on cmake:
Also I could not grab newt0 and fltk per the instructions, but I did not need them:
Thanks again! |
I wrote pretty much exactly the same thing last week. I wonder why your project did not pop up when I researched the issue.
Anyway, congrats! Avery nice and clean implementation. I will try later today if this app already does everything I need. I plan to run the original Apple developer tools, cross compiler, etc. .
If you are interested, feel free to take a look at my code. If you like suggestions, help, or maybe even like to merge, please let me know: mm@matthiasm.com
Matthias
http://code.google.com/p/dynee5/source/browse/trunk/Alienate/mosrun/Notes.txt
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