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Cheats - Only last selected cheat is injected #9
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Did a bit more of research, and it seems that setting multiple, single line Higan/bsnes formatted codes (E.G. 00d0d8=ad or 00d0d8/ad) for infinite lives in Super Mario World) will work just fine (codes that include '+' signs will fail regardless the codetype however), while codes that need to be decoded will only apply the last decoded, probably due to how the decoding process works. |
Can't wait to finally be able to enjoy bsnes on retroarch with working cheats. 🥺 |
For some reason bsnes doesn't apply all the enabled cheats recursively like snes9x does, only the last one. |
Anyone? |
Thank you @ds22x for fixing the uppercase issue that was plaguing the bsnes core since forever!
b30bbe5
Reporting another critical bug with bsnes cheat system to be fixed by professionals. :)
It applies cheats when I enable them once or when I press apply cheats, and then goes to loop only the last enabled cheat.
So for example: I select (ON) 5 cheats, it immediately applies all of them but keeps only the last selected one in the list actually active and stop applying all cheats before it during gameplay.
Thanks!
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