Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Shaders dont save using glcore #92

Open
budtz opened this issue Jun 30, 2019 · 4 comments
Open

Shaders dont save using glcore #92

budtz opened this issue Jun 30, 2019 · 4 comments

Comments

@budtz
Copy link

budtz commented Jun 30, 2019

Seems slang shaders dont save in glcore. I have to manually go in and hit apply every time. Shader is saved just not activated.

@hizzlekizzle
Copy link
Collaborator

Does this still happen in a nightly build? I know I've see the issue discussed before but I couldn't remember if it's been fixed already or not.

@budtz
Copy link
Author

budtz commented Jul 1, 2019

Nope its stable build 1.7.7

@budtz
Copy link
Author

budtz commented Jul 1, 2019

And version 1.7.6. Its never worked in the stable builds.

@budtz
Copy link
Author

budtz commented Jul 1, 2019

I found a Thread. The problem is the glcore driver has this bug if one uses a launcher. And I do that. Guess its a known bug.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants