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lots of unknowns here with regard to whether pygame is up to the task - it has support for making a GL context i think, but whether that's sufficient for retro cores is something i have yet to discover :)
(we currently hardcode a variable for parallel-n64 to use the angrylion software renderer, which can be removed if we implement this)
The text was updated successfully, but these errors were encountered:
lots of unknowns here with regard to whether pygame is up to the task - it has support for making a GL context i think, but whether that's sufficient for retro cores is something i have yet to discover :)
(we currently hardcode a variable for parallel-n64 to use the angrylion software renderer, which can be removed if we implement this)
The text was updated successfully, but these errors were encountered: