You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Thanks for your released code! In your paper, there are 239 coefficients, but in your code, there seems to be 260. what do the 21 extra coefficients represent? And is there any pattern in the range of these coefficients?
The text was updated successfully, but these errors were encountered:
In the original paper we assume that the lighting is white light so it only has 9 dimensional coefficients. In this repo we use color light instead so it contains 9*3(RGB) = 27 coefficients.
The coefficients for shape, texture, and expression should have a scale around 1. The rotation is in rad, and the translation is around a scale of 1 in decimeter. The lighting coefficients do not have a certain range.
Thanks for your released code! In your paper, there are 239 coefficients, but in your code, there seems to be 260. what do the 21 extra coefficients represent? And is there any pattern in the range of these coefficients?
The text was updated successfully, but these errors were encountered: