diff --git a/Samples/Desktop/D3D12VariableRateShading/src/VariableRateShadingScene.h b/Samples/Desktop/D3D12VariableRateShading/src/VariableRateShadingScene.h index 0108be339..f38041882 100644 --- a/Samples/Desktop/D3D12VariableRateShading/src/VariableRateShadingScene.h +++ b/Samples/Desktop/D3D12VariableRateShading/src/VariableRateShadingScene.h @@ -62,7 +62,6 @@ namespace SampleAssets const float width = 266.66f * scale; const float height = 150.0f * scale; - vertexData.empty(); vertexData.resize(4); vertexData[0].position = { x, y, z }; diff --git a/Samples/UWP/D3D12VariableRateShading/src/VariableRateShadingScene.h b/Samples/UWP/D3D12VariableRateShading/src/VariableRateShadingScene.h index 0108be339..f38041882 100644 --- a/Samples/UWP/D3D12VariableRateShading/src/VariableRateShadingScene.h +++ b/Samples/UWP/D3D12VariableRateShading/src/VariableRateShadingScene.h @@ -62,7 +62,6 @@ namespace SampleAssets const float width = 266.66f * scale; const float height = 150.0f * scale; - vertexData.empty(); vertexData.resize(4); vertexData[0].position = { x, y, z };