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Save Game State #6
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Good idea, that's the only thing that miss the game. |
Yes, I agree with it. It is so painful when you accidentally go back to the menu, and ...poof your game has gone. |
If you want to do it simple, for the moment, I suggest you to just save the game's state on the app storage when the app is hidden (the user presses home, or the screen turns off) and restore the game's state (if there's one) from the storage when the app is shown (the user loads the app from the launcher or the recent app menu). |
The intend is just to make sure that you don't loose your current game when minimizing the app. Personally I don't like the idea that you can save the game at any time and go back if you messed something up. That would make the game much less challenging. |
Yes, that's what I meant. I'm waiting for the 0.2… |
Being able to save the game at the prior level probably would make it less challenging and addictive but restarting from scratch gets old. Perhaps allowing a single game save at some large step, like every 5, 10 or 15 levels, would compromise between challenge and tedium. |
I was going to open another issue, but I saw this one, so I am adding my rationale in support for this feature here.
Having said that, I suggest a save function that does not remove the fun element from the game, but also addresses the points above.
This prevents the player from cheating by starting from the same state over and over again, but it addresses the problems I mentioned without making it less challenging. |
Hi, What I'd need and strongly suggest is a possibility to resume a game later (even after a device restart). It is important to make the game playable because otherwise for long games I am forced to quit if I run out of time or battery. Having played this game with children I can say that they are very frustrated when they have to quit a game because of a time limit. (Thanks for creating Anuto as Free Software!) |
this is what I wait from the first time. |
Idea to do this : save game state with the android's sharedpreferences library |
Just opened amd closed a new issue (#120 save and restore playing field) for that, guess my text better gose here... Would be really grate if you wouldnt loose all yor progress on reboot, androids oom that is doing things before oo (nearly akways) or accidentally swipe away the app in the overview of opened apps (asvi just did to get to the browser still opened with a little less scrolling... 😡😠😕😒)... Could sure be done very simple by deserialise the playing field every time the activiti respawns from local file and build a thread that serialises the game field every 42 secounds and when the activity is closed or becames inactive. Just search the web for java object serialisation... Thanks a lot in advance |
Any chance to see an option to save the game state in 0.4?? |
Done: v0.4 saves the game on pause (opening menu) or closing the application. An existing game is loaded during startup. |
Discussions about saving/loading manually goes into #138. |
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