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AVIWrapper.h
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AVIWrapper.h
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/* -*- C++ -*-
*
* AVIWrapper.h - avifile library wrapper class to play AVI video & audio stream
*
* Copyright (c) 2001-2008 Ogapee. All rights reserved.
*
* ogapee@aqua.dti2.ne.jp
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __AVI_WRAPPER_H__
#define __AVI_WRAPPER_H__
#include <SDL.h>
#include <SDL_thread.h>
#include <avifile.h>
#include <avm_fourcc.h>
#include <utils.h>
class AVIWrapper
{
public:
enum { AVI_STOP = 0,
AVI_PLAYING = 1
};
AVIWrapper();
~AVIWrapper();
int init( char *filename, bool debug_flag );
int initAV( SDL_Surface *surface, bool audio_open_flag );
int play( bool click_flag );
void audioCallback( void *userdata, Uint8 *stream, int len );
int playVideo( void *userdata );
unsigned int getWidth(){ return width; };
unsigned int getHeight(){ return height; };
private:
double getAudioTime();
int drawFrame( avm::CImage *image );
SDL_Overlay *screen_overlay;
SDL_Rect screen_rect;
unsigned int width;
unsigned int height;
IAviReadFile *i_avi;
IAviReadStream *v_stream;
IAviReadStream *a_stream;
int remaining_count;
char *remaining_buffer;
bool debug_flag;
int status;
SDL_Thread *thread_id;
int64_t time_start;
double frame_start;
};
#endif // __AVI_WRAPPER_H__