-
Notifications
You must be signed in to change notification settings - Fork 0
/
LUAHandler.h
72 lines (59 loc) · 1.8 KB
/
LUAHandler.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
/* -*- C++ -*-
*
* LUAHandler.h - LUA handler for ONScripter
*
* Copyright (c) 2001-2009 Ogapee. All rights reserved.
*
* ogapee@aqua.dti2.ne.jp
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#if !defined(__LUA_HANDLER_H__) && defined(USE_LUA)
#define __LUA_HANDLER_H__
#include <lua.hpp>
class ONScripterLabel;
class ScriptHandler;
class LUAHandler{
public:
enum { LUA_TAG,
LUA_TEXT0,
LUA_TEXT,
LUA_ANIMATION,
LUA_CLOSE,
LUA_END,
LUA_SAVEPOINT,
LUA_SAVE,
LUA_LOAD,
LUA_RESET,
MAX_CALLBACK
};
LUAHandler();
~LUAHandler();
void init(ONScripterLabel *onsl, ScriptHandler *sh);
void addCallback(const char *label);
void callback(int name);
int callFunction(bool is_callback, const char *cmd);
bool isCallbackEnabled(int val);
bool is_animatable;
int duration_time;
int remaining_time;
//private:
ONScripterLabel *onsl;
lua_State *state;
ScriptHandler *sh;
char error_str[256];
bool callback_state[MAX_CALLBACK];
};
#endif // __LUA_HANDLER_H__