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Craft

A simple Minecraft clone written in C using modern OpenGL (shaders).

Features

  • Simple but nice looking terrain generation using perlin / simplex noise.
  • More than 10 types of blocks and more can be added easily.
  • Supports plants (grass, flowers, trees, etc.) and transparency (glass).
  • Simple clouds in the sky (they don't move).
  • World changes persisted in a sqlite3 database.
  • Multiplayer support!

Install Dependencies

Mac OS X

Download and install CMake if you don't already have it. You may use Homebrew to simplify the installation:

brew install cmake

Linux (Ubuntu)

sudo apt-get install cmake libglew-dev xorg-dev
sudo apt-get build-dep glfw

Windows

It should be able to run on Windows, but I don't have a Windows machine to test on at the moment. Let me know if and how you get it to run and I will update the README.

Compile and Run

Once you have the dependencies (see above), run the following commands in your terminal.

git clone https://github.com/fogleman/Craft.git
cd Craft
cmake .
make
./craft

Multiplayer

You can run your own server or connect to mine. The server uses the same SQLite database format as the client running standalone.

Client

./craft 199.115.118.225 16018

Server

python server.py [HOST [PORT]]

Controls

  • WASD to move forward, left, backward, right.
  • Space to jump.
  • Left Click to destroy a block.
  • Right Click or Cmd + Left Click to create a block.
  • 1-9 to select the block type to create.
  • E to cycle through the block types.
  • Tab to toggle between walking and flying.
  • ZXCVBN to move in exact directions along the XYZ axes.
  • Left shift to zoom.
  • F to show the scene in orthographic mode.
  • P to teleport to another online player (random).
  • Arrow keys emulate mouse movement.
  • Enter emulates mouse click.

Screenshot