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CharaModel.h
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CharaModel.h
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/****************************************************************************
** Deling Final Fantasy VIII Field Editor
** Copyright (C) 2009-2012 Arzel Jérôme <myst6re@gmail.com>
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef CHARAMODEL_H
#define CHARAMODEL_H
#include <QtCore>
#include <QPixmap>
#include "files/TimFile.h"
class CharaModel
{
public:
CharaModel();
explicit CharaModel(const QString &name, const QList<TimFile> &textures = QList<TimFile>());
bool open(const QList<quint32> &toc, const QByteArray &data);
bool isEmpty() const;
QString name() const;
int id() const;
const TimFile &texture(int id) const;
int textureCount() const;
private:
QString _name;
QList<TimFile> _textures;
};
#endif // CHARAMODEL_H