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Nyronium Publishing License v1 (NPL)

1.0 Definitions

1.1 Branding

"Branding" refers to:

  1. Logo files, which refers to:

    • Files ending in .png, .jpg, .svg and .webp
    • Files which present the branding logos through code, models or other ways of presentation
    • Encrypted presentations of the logo like in a data URL
  2. Color schemes, which refers to:

    • Color palettes defined in .json, .css, .scss, xml and .png files
  3. Taglines, slogans and descriptions, which refers to:

    • Any text like in files ending in .txt, .md and .docx that contain project-specific or company-specific slogans, mission statements, descriptions or taglines
  4. Brand guideline documents, which refers to:

    • Files ending in .pdf, .docx and .pptx that outline usage of logos, fonts and colors
  5. Marketing or promotional assets, which refers to:

    • Files ending in .png, .jpg, .mkv, .mp4 and .mov that are used for promotional content

1.2 Code

"Code" refers to:

  1. Any file found in the .../resources/data/... directory

  2. Shader files, which refers to:

    • Files ending in .vsh, .fsh and .glsl
  3. Build scripts, which refers to:

    • Files ending in .gradle, .gradle.kts, .properties, .bat, and .gitignore
  4. Source files, which refers to:

    • Files ending in .java, .kt, .vue, .html, .rs and .go
  5. Script files, which refers to:

    • Files ending in .js, .ts, .py and .kts
  6. Documentation files, which refers to:

    • Files ending in .md, .txt, .pdf, .rtf, .doc and .docx
  7. Configuration files, which refers to:

    • Files ending in .yml, .toml, .mcmeta, .xml, .json and .csv
    • Files named fabric.mod.json, mods.toml or mixins.*.json

1.3 Models

"Models" refers to:

  1. GeckoLib files, which refers to:

    • Files ending in .geo.json and .animations.json
  2. Blockbench files, which refers to:

    • Files ending in .bbmodel
  3. 3D model files, which refers to:

    • Files ending in .obj, .fbx, .dae, .stl, .blend and .gltf

1.4 Graphics

"Graphics" refers to:

  1. Image files, which refers to:

    • Files ending in .png, .jpg, .jpeg, .bmp, .gif, .tiff, and .webp
  2. Vector files, which refers to:

    • Files ending in .svg
  3. Texture files, which refers to:

    • Files ending in .png used for applying textures to 3D models or game assets
  4. Sprite sheets, which refers to:

    • Files ending in .png, .jpg, and .bmp containing multiple sprites

2.0 Branding

"Branding" as defined in 1.1 found in this project is licensed under "All Rights Reserved".

  • Branding material of the project is reserved by the project owner or owning organisation.
  • Branding material of the organisation is always reserved by Nyronium.

3.0 Code

"Code" as defined in 1.2 found in this project is licensed under the "MIT" license, with an available copy in 3.1 with the changes stated in 3.2

3.1 MIT License

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

3.2 Additional Changes

  • Besides the copy of the license, a link to the project, the license and content originated from must be provided.
  • Please be fair and don't use the project for commercial purposes to preserve the revenue for the projects developers.

4.0 Models

"Models" as defined in 1.3 found in this project are licensed as "All Rights Reserved".

5.0 Graphics

"Graphics" as defined in 1.4 found in this project are licensed as "All Rights Reserved".

6.0 Exceptions

6.1 License

This license is licensed under CC BY 4.0 Please consider creating a new license inheriting the NPL instead of adjusting parts of this one for your needs as this could create confusion.

6.2 Others Work

This section is primarily directed to the project contributors for handling others work.

Work from others has to be treated according to their license and conditions. Out of courtesy, a link to their work should be provided if possible, even if the license doesn't state it.

6.3 Remainder

Any content for which the license is not explicitly stated is licensed as "All Rights Reserved".

8.0 Changes

The maintainers of this project reserve the right to change the license of the project either by switching to another license or adjusting the contents of this one at any time whereas immediate compliance is expected.