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Voronoi tesselation on triangle surface mesh #3
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What do you mean by applying the method from a triangle mesh? |
Yes, sure. That's a usual way to compute Voronoi tesselations, as Delaunay traingulation and Voronoi tesselation are dual of each other. I think there are many libraries that can achieve this, but this repo is not for Voronoi tesselation, it's centroidal Voronoi tesselation, and we compute Voronoi tesselations directly from the points. |
Ok thank you. |
Yes, you can compile it with VS, but this repo is not for pure Voronoi tesselation. If you want to compute Voronoi tesselation, can have a look at https://github.com/orzzzjq/Parallel-Banding-Algorithm-plus |
Hello,
is it possible to apply your method from a triangle mesh (i.e. STL) ?
If yes, do you have a sample ?
Thank you.
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