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V0037NodeAllocation.md

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V0037NodeAllocation

Properties

Name Type Description Notes
Memory Pointer to int32 amount of assigned job memory [optional]
Cpus Pointer to int32 amount of assigned job CPUs [optional]
Sockets Pointer to map[string]interface{} assignment status of each socket by socket id [optional]
Cores Pointer to map[string]interface{} assignment status of each core by core id [optional]

Methods

NewV0037NodeAllocation

func NewV0037NodeAllocation() *V0037NodeAllocation

NewV0037NodeAllocation instantiates a new V0037NodeAllocation object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewV0037NodeAllocationWithDefaults

func NewV0037NodeAllocationWithDefaults() *V0037NodeAllocation

NewV0037NodeAllocationWithDefaults instantiates a new V0037NodeAllocation object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetMemory

func (o *V0037NodeAllocation) GetMemory() int32

GetMemory returns the Memory field if non-nil, zero value otherwise.

GetMemoryOk

func (o *V0037NodeAllocation) GetMemoryOk() (*int32, bool)

GetMemoryOk returns a tuple with the Memory field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetMemory

func (o *V0037NodeAllocation) SetMemory(v int32)

SetMemory sets Memory field to given value.

HasMemory

func (o *V0037NodeAllocation) HasMemory() bool

HasMemory returns a boolean if a field has been set.

GetCpus

func (o *V0037NodeAllocation) GetCpus() int32

GetCpus returns the Cpus field if non-nil, zero value otherwise.

GetCpusOk

func (o *V0037NodeAllocation) GetCpusOk() (*int32, bool)

GetCpusOk returns a tuple with the Cpus field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCpus

func (o *V0037NodeAllocation) SetCpus(v int32)

SetCpus sets Cpus field to given value.

HasCpus

func (o *V0037NodeAllocation) HasCpus() bool

HasCpus returns a boolean if a field has been set.

GetSockets

func (o *V0037NodeAllocation) GetSockets() map[string]interface{}

GetSockets returns the Sockets field if non-nil, zero value otherwise.

GetSocketsOk

func (o *V0037NodeAllocation) GetSocketsOk() (*map[string]interface{}, bool)

GetSocketsOk returns a tuple with the Sockets field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSockets

func (o *V0037NodeAllocation) SetSockets(v map[string]interface{})

SetSockets sets Sockets field to given value.

HasSockets

func (o *V0037NodeAllocation) HasSockets() bool

HasSockets returns a boolean if a field has been set.

GetCores

func (o *V0037NodeAllocation) GetCores() map[string]interface{}

GetCores returns the Cores field if non-nil, zero value otherwise.

GetCoresOk

func (o *V0037NodeAllocation) GetCoresOk() (*map[string]interface{}, bool)

GetCoresOk returns a tuple with the Cores field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCores

func (o *V0037NodeAllocation) SetCores(v map[string]interface{})

SetCores sets Cores field to given value.

HasCores

func (o *V0037NodeAllocation) HasCores() bool

HasCores returns a boolean if a field has been set.

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