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model_v0_0_37_job_submission.go
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model_v0_0_37_job_submission.go
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/*
Slurm Rest API
API to access and control Slurm.
API version: 0.0.37
Contact: sales@schedmd.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package slurmclient
import (
"encoding/json"
"bytes"
"fmt"
)
// checks if the V0037JobSubmission type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &V0037JobSubmission{}
// V0037JobSubmission struct for V0037JobSubmission
type V0037JobSubmission struct {
// Executable script (full contents) to run in batch step
Script string `json:"script"`
Job *V0037JobProperties `json:"job,omitempty"`
// Properties of an HetJob
Jobs []V0037JobProperties `json:"jobs,omitempty"`
}
type _V0037JobSubmission V0037JobSubmission
// NewV0037JobSubmission instantiates a new V0037JobSubmission object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewV0037JobSubmission(script string) *V0037JobSubmission {
this := V0037JobSubmission{}
this.Script = script
return &this
}
// NewV0037JobSubmissionWithDefaults instantiates a new V0037JobSubmission object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewV0037JobSubmissionWithDefaults() *V0037JobSubmission {
this := V0037JobSubmission{}
return &this
}
// GetScript returns the Script field value
func (o *V0037JobSubmission) GetScript() string {
if o == nil {
var ret string
return ret
}
return o.Script
}
// GetScriptOk returns a tuple with the Script field value
// and a boolean to check if the value has been set.
func (o *V0037JobSubmission) GetScriptOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Script, true
}
// SetScript sets field value
func (o *V0037JobSubmission) SetScript(v string) {
o.Script = v
}
// GetJob returns the Job field value if set, zero value otherwise.
func (o *V0037JobSubmission) GetJob() V0037JobProperties {
if o == nil || IsNil(o.Job) {
var ret V0037JobProperties
return ret
}
return *o.Job
}
// GetJobOk returns a tuple with the Job field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0037JobSubmission) GetJobOk() (*V0037JobProperties, bool) {
if o == nil || IsNil(o.Job) {
return nil, false
}
return o.Job, true
}
// HasJob returns a boolean if a field has been set.
func (o *V0037JobSubmission) HasJob() bool {
if o != nil && !IsNil(o.Job) {
return true
}
return false
}
// SetJob gets a reference to the given V0037JobProperties and assigns it to the Job field.
func (o *V0037JobSubmission) SetJob(v V0037JobProperties) {
o.Job = &v
}
// GetJobs returns the Jobs field value if set, zero value otherwise.
func (o *V0037JobSubmission) GetJobs() []V0037JobProperties {
if o == nil || IsNil(o.Jobs) {
var ret []V0037JobProperties
return ret
}
return o.Jobs
}
// GetJobsOk returns a tuple with the Jobs field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0037JobSubmission) GetJobsOk() ([]V0037JobProperties, bool) {
if o == nil || IsNil(o.Jobs) {
return nil, false
}
return o.Jobs, true
}
// HasJobs returns a boolean if a field has been set.
func (o *V0037JobSubmission) HasJobs() bool {
if o != nil && !IsNil(o.Jobs) {
return true
}
return false
}
// SetJobs gets a reference to the given []V0037JobProperties and assigns it to the Jobs field.
func (o *V0037JobSubmission) SetJobs(v []V0037JobProperties) {
o.Jobs = v
}
func (o V0037JobSubmission) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o V0037JobSubmission) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["script"] = o.Script
if !IsNil(o.Job) {
toSerialize["job"] = o.Job
}
if !IsNil(o.Jobs) {
toSerialize["jobs"] = o.Jobs
}
return toSerialize, nil
}
func (o *V0037JobSubmission) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"script",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err;
}
for _, requiredProperty := range(requiredProperties) {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varV0037JobSubmission := _V0037JobSubmission{}
decoder := json.NewDecoder(bytes.NewReader(data))
decoder.DisallowUnknownFields()
err = decoder.Decode(&varV0037JobSubmission)
if err != nil {
return err
}
*o = V0037JobSubmission(varV0037JobSubmission)
return err
}
type NullableV0037JobSubmission struct {
value *V0037JobSubmission
isSet bool
}
func (v NullableV0037JobSubmission) Get() *V0037JobSubmission {
return v.value
}
func (v *NullableV0037JobSubmission) Set(val *V0037JobSubmission) {
v.value = val
v.isSet = true
}
func (v NullableV0037JobSubmission) IsSet() bool {
return v.isSet
}
func (v *NullableV0037JobSubmission) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableV0037JobSubmission(val *V0037JobSubmission) *NullableV0037JobSubmission {
return &NullableV0037JobSubmission{value: val, isSet: true}
}
func (v NullableV0037JobSubmission) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableV0037JobSubmission) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}