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model_v0_0_37_ping.go
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model_v0_0_37_ping.go
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/*
Slurm Rest API
API to access and control Slurm.
API version: 0.0.37
Contact: sales@schedmd.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package slurmclient
import (
"encoding/json"
)
// checks if the V0037Ping type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &V0037Ping{}
// V0037Ping struct for V0037Ping
type V0037Ping struct {
// slurm controller hostname
Hostname *string `json:"hostname,omitempty"`
// slurm controller host up
Ping *string `json:"ping,omitempty"`
// slurm controller mode
Mode *string `json:"mode,omitempty"`
// slurm controller status
Status *int32 `json:"status,omitempty"`
}
// NewV0037Ping instantiates a new V0037Ping object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewV0037Ping() *V0037Ping {
this := V0037Ping{}
return &this
}
// NewV0037PingWithDefaults instantiates a new V0037Ping object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewV0037PingWithDefaults() *V0037Ping {
this := V0037Ping{}
return &this
}
// GetHostname returns the Hostname field value if set, zero value otherwise.
func (o *V0037Ping) GetHostname() string {
if o == nil || IsNil(o.Hostname) {
var ret string
return ret
}
return *o.Hostname
}
// GetHostnameOk returns a tuple with the Hostname field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0037Ping) GetHostnameOk() (*string, bool) {
if o == nil || IsNil(o.Hostname) {
return nil, false
}
return o.Hostname, true
}
// HasHostname returns a boolean if a field has been set.
func (o *V0037Ping) HasHostname() bool {
if o != nil && !IsNil(o.Hostname) {
return true
}
return false
}
// SetHostname gets a reference to the given string and assigns it to the Hostname field.
func (o *V0037Ping) SetHostname(v string) {
o.Hostname = &v
}
// GetPing returns the Ping field value if set, zero value otherwise.
func (o *V0037Ping) GetPing() string {
if o == nil || IsNil(o.Ping) {
var ret string
return ret
}
return *o.Ping
}
// GetPingOk returns a tuple with the Ping field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0037Ping) GetPingOk() (*string, bool) {
if o == nil || IsNil(o.Ping) {
return nil, false
}
return o.Ping, true
}
// HasPing returns a boolean if a field has been set.
func (o *V0037Ping) HasPing() bool {
if o != nil && !IsNil(o.Ping) {
return true
}
return false
}
// SetPing gets a reference to the given string and assigns it to the Ping field.
func (o *V0037Ping) SetPing(v string) {
o.Ping = &v
}
// GetMode returns the Mode field value if set, zero value otherwise.
func (o *V0037Ping) GetMode() string {
if o == nil || IsNil(o.Mode) {
var ret string
return ret
}
return *o.Mode
}
// GetModeOk returns a tuple with the Mode field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0037Ping) GetModeOk() (*string, bool) {
if o == nil || IsNil(o.Mode) {
return nil, false
}
return o.Mode, true
}
// HasMode returns a boolean if a field has been set.
func (o *V0037Ping) HasMode() bool {
if o != nil && !IsNil(o.Mode) {
return true
}
return false
}
// SetMode gets a reference to the given string and assigns it to the Mode field.
func (o *V0037Ping) SetMode(v string) {
o.Mode = &v
}
// GetStatus returns the Status field value if set, zero value otherwise.
func (o *V0037Ping) GetStatus() int32 {
if o == nil || IsNil(o.Status) {
var ret int32
return ret
}
return *o.Status
}
// GetStatusOk returns a tuple with the Status field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0037Ping) GetStatusOk() (*int32, bool) {
if o == nil || IsNil(o.Status) {
return nil, false
}
return o.Status, true
}
// HasStatus returns a boolean if a field has been set.
func (o *V0037Ping) HasStatus() bool {
if o != nil && !IsNil(o.Status) {
return true
}
return false
}
// SetStatus gets a reference to the given int32 and assigns it to the Status field.
func (o *V0037Ping) SetStatus(v int32) {
o.Status = &v
}
func (o V0037Ping) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o V0037Ping) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Hostname) {
toSerialize["hostname"] = o.Hostname
}
if !IsNil(o.Ping) {
toSerialize["ping"] = o.Ping
}
if !IsNil(o.Mode) {
toSerialize["mode"] = o.Mode
}
if !IsNil(o.Status) {
toSerialize["status"] = o.Status
}
return toSerialize, nil
}
type NullableV0037Ping struct {
value *V0037Ping
isSet bool
}
func (v NullableV0037Ping) Get() *V0037Ping {
return v.value
}
func (v *NullableV0037Ping) Set(val *V0037Ping) {
v.value = val
v.isSet = true
}
func (v NullableV0037Ping) IsSet() bool {
return v.isSet
}
func (v *NullableV0037Ping) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableV0037Ping(val *V0037Ping) *NullableV0037Ping {
return &NullableV0037Ping{value: val, isSet: true}
}
func (v NullableV0037Ping) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableV0037Ping) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}