From a16484130dd75dd2889d9a1cc31bb07240e89bab Mon Sep 17 00:00:00 2001 From: Richard Davey Date: Fri, 6 May 2022 17:01:02 +0100 Subject: [PATCH] Update CHANGELOG-v3.60.md --- CHANGELOG-v3.60.md | 1 + 1 file changed, 1 insertion(+) diff --git a/CHANGELOG-v3.60.md b/CHANGELOG-v3.60.md index ccadee56d2..e9c08ed4cf 100644 --- a/CHANGELOG-v3.60.md +++ b/CHANGELOG-v3.60.md @@ -222,6 +222,7 @@ The following are API-breaking, in that a new optional parameter has been insert * `ContainerCanvasRenderer` would pass in a 5th `container` parameter to the child `renderCanvas` call, which was breaking the `GraphicsCanvasRenderer` and isn't needed by any Game Object, so has been removed. Fix #6093 (thanks @Antriel) * Fixed issue in `Utils.Objects.GetValue` where it would return an incorrect result if a `source` and `altSource` were provided that didn't match in structure. Fix #5952 (thanks @rexrainbow) * Fixed issue in Game Config where having an empty object, such as `render: {}` would cause set properties to be overriden with the default value. Fix #6097 (thanks @michalfialadev) +* The `SceneManager.moveAbove` and `moveBelow` methods didn't check the order of the Scenes being moved, so moved them even if one was already above / below the other. Both methods now check the indexes first. Fix #6040 (thanks @yuupsup) ### Examples, Documentation and TypeScript