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iio.h
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iio.h
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#ifndef IIO_H
#define IIO_H
#include <stdint.h> // for uint8_t
#include <stdbool.h> // for bool
//
//
//
// IIO: "Image Input-Output"
//
// A set of C functions for reading and writing small images
//
// Philosophy: an image is an array of numbers (not colors, not intensities,
// not luminances). These functions read and write numbers from and to files.
//
//
//
///////////////////////////////
// HIGH-LEVEL API FUNCTIONS //
// (using only C constructs) //
///////////////////////////////
//
// basic float API for 2D images (returns a freeable pointer)
//
float *iio_read_image_float(const char *fname, int *w, int *h);
// x[i+j*w]
float *iio_read_image_float_vec(const char *fname, int *w, int *h, int *pd);
// x[(i + j*w)*pd + l]
float *iio_read_image_float_rgb(const char *fname, int *w, int *h);
// x[(i + j*w)*3 + l]
float *iio_read_image_float_split(const char *fname, int *w, int *h, int *pd);
// x[w*h*l + i + j*w]
//
// convenience float API for 2D images (also returns a freeable pointer)
//
float **iio_read_image_float_matrix(const char *fname, int *w, int *h);
// x[j][i]
float (**iio_read_image_float_matrix_2vec(const char *fnam, int *w, int *h))[2];
float (**iio_read_image_float_matrix_3vec(const char *fnam, int *w, int *h))[3];
float (**iio_read_image_float_matrix_4vec(const char *fnam, int *w, int *h))[4];
float (**iio_read_image_float_matrix_rgb(const char *fnam, int *w, int *h))[3];
float (**iio_read_image_float_matrix_rgba(const char *fnam, int *w, int *h))[4];
// x[j][i][channel]
// (The "rgb" and "rgba" functions may re-order the channels according to file
// metadata. The "vec" functions should produce the data in the same order as
// is stored, whatever that means.)
void *iio_read_image_float_matrix_vec(const char *fnam, int *w, int *h, int *pd);
//
// So far, we have seen the functions for reading multi-channel "2D" images,
// whose samples are of type "FLOAT", from a "NAMED FILE". The rest of the
// API consists in variations of these functions, changing the quoted options
// of the previous sentence in all possible ways. For instance, there are
// the following variations of the function "iio_read_image_float":
//
// // read 3D image into floats, from a named file
// float *iio_read_3d_image_float(char *fname, int *w, int *h, int *d);
//
// // read 2D image into bytes, from a named file
// uint8_t *iio_read_image_uint8(char *fname, int *w, int *h);
//
// // read 2D image into floats, from an open stream
// float *iio_read_image_float_f(FILE *f, int *w, int *h);
//
// // read 2D image into floats, from memory
// float *iio_read_image_float_m(void *f, size_t s, int *w, int *h);
//
// // general forms of these functions
// TYPE *iio_read{,_3d,_4d,_nd}_image_TYPE{,_f,_m}(...);
// TYPE **iio_read{,_3d,_4d,_nd}_image_TYPE_matrix{,_f,_m}(...);
// TYPE (**iio_read{,_3d,_4d,_nd}_image_TYPE_matrix_2vec{,_f,_m}(...))[2];
// TYPE (**iio_read{,_3d,_4d,_nd}_image_TYPE_matrix_3vec{,_f,_m}(...))[3];
// TYPE (**iio_read{,_3d,_4d,_nd}_image_TYPE_matrix_4vec{,_f,_m}(...))[4];
// TYPE (**iio_read{,_3d,_4d,_nd}_image_TYPE_matrix_rgb{,_f,_m}(...))[3];
// TYPE (**iio_read{,_3d,_4d,_nd}_image_TYPE_matrix_rgba{,_f,_m}(...))[4];
//
//
double *iio_read_image_double(const char *fname, int *w, int *h);
double *iio_read_image_double_vec(const char *fname, int *w, int *h, int *pd);
double *iio_read_image_double_split(const char *fname, int *w, int *h, int *pd);
int *iio_read_image_int(const char *fname, int *w, int *h);
int *iio_read_image_int_vec(const char *fname, int *w, int *h, int *pd);
int *iio_read_image_int_split(const char *fname, int *w, int *h, int *pd);
// All these functions are boring variations, and they are defined at the
// end of this file. More interesting are the two following general
// functions:
void *iio_read_image_numbers_as_they_are_stored(char *fname, int *w, int *h,
int *samples_per_pixel, int *sample_size,
bool *ieeefp_samples, bool *signed_samples);
void *iio_read_image_numbers_in_requested_format(char *fname, int *w, int *h,
int *samples_per_pixel, int requested_sample_size,
bool requested_ieeefp, bool requested_sign);
// These two general functions have the usual versions for nD images and
// streams. There exist also the following truly general functions, that
// read images of any dimension:
void *iio_read_nd_image_as_stored(char *fname,
int *dimension, int *sizes,
int *samples_per_pixel, int *sample_size,
bool *ieeefp_samples, bool *signed_samples);
void *iio_read_nd_image_as_desired(char *fname,
int *dimension, int *sizes,
int *samples_per_pixel, int desired_sample_size,
bool desired_ieeefp_samples, bool desired_signed_samples);
#ifdef UINT8_MAX
// basic byte API (returns a freeable pointer)
//
uint8_t *iio_read_image_uint8(const char *fname, int *w, int *h);
// x[i+j*w]
uint8_t *iio_read_image_uint8_vec(const char *fname, int *w, int *h, int *nc);
// x[(i + j*w)*nc + l]
uint8_t (*iio_read_image_uint8_rgb(const char *fnam, int *w, int *h))[3];
// x[(i + j*w)*3 + l]
//
// convenience float API (also returns a freeable pointer)
//
uint8_t **iio_read_image_uint8_matrix(const char *fname, int *w, int *h);
// x[j][i]
uint8_t (**iio_read_image_uint8_matrix_2vec(const char *fnam, int *w, int *h))[2];
uint8_t (**iio_read_image_uint8_matrix_3vec(const char *fnam, int *w, int *h))[3];
uint8_t (**iio_read_image_uint8_matrix_4vec(const char *fnam, int *w, int *h))[4];
uint8_t (**iio_read_image_uint8_matrix_rgb(const char *fnam, int *w, int *h))[3];
uint8_t (**iio_read_image_uint8_matrix_rgba(const char *fnam, int *w, int *h))[4];
// x[j][i][channel]
// (The "rgb" and "rgba" functions may re-order the channels according to file
// metadata. The "vec" functions produce the data in the same order as is
// stored.)
uint8_t ***iio_read_image_uint8_matrix_vec(const char *fnam, int *w, int *h, int *pd);
#endif//UINT8_MAX
#ifdef UINT16_MAX
uint16_t *iio_read_image_uint16_vec(const char *fname, int *w, int *h, int *pd);
#endif//UINT16_MAX
// functions for writing images, with the same conventions as for reding
void iio_write_image_float_vec (char*, float* , int, int, int);
void iio_write_image_float_split (char*, float* , int, int, int);
void iio_write_image_double_vec (char*, double* , int, int, int);
void iio_write_image_double_split (char*, double* , int, int, int);
void iio_write_image_float (char*, float* , int, int );
void iio_write_image_double (char*, double* , int, int );
void iio_write_image_int (char*, int* , int, int );
void iio_write_image_int_vec (char*, int* , int, int, int);
void iio_write_image_int_split (char*, int* , int, int, int);
void iio_write_image_uint8_vec (char*, uint8_t* , int, int, int);
void iio_write_image_uint8_split (char*, uint8_t* , int, int, int);
void iio_write_image_uint16_vec (char*, uint16_t* , int, int, int);
void iio_write_image_uint8_matrix_rgb(char*, uint8_t(**)[3], int, int );
void iio_write_image_uint8_matrix (char*, uint8_t** , int, int );
#define IIO_USE_INCONSISTENT_NAMES
#ifdef IIO_USE_INCONSISTENT_NAMES
// functions for writing images, with the same conventions as for reding
// (note: these functions use the wording "save" instead of "write")
void iio_save_image_float_vec(char *filename, float *x, int w, int h, int pd);
void iio_save_image_float_split(char *filename, float *x, int w, int h, int pd);
void iio_save_image_double_vec(char *filename, double *x, int w, int h, int pd);
void iio_save_image_float(char *filename, float *x, int w, int h);
void iio_save_image_double(char *filename, double *x, int w, int h);
void iio_save_image_int(char *filename, int *x, int w, int h);
void iio_save_image_int_vec(char *filename, int *x, int w, int h, int pd);
void iio_save_image_uint8_vec(char *filename, uint8_t *x, int w, int h, int pd);
void iio_save_image_uint16_vec(char *filename, uint16_t *x, int w, int h, int pd);
void iio_save_image_uint8_matrix_rgb(char *f, unsigned char (**x)[3], int w, int h);
void iio_save_image_uint8_matrix(char *f, unsigned char **x, int w, int h);
#endif//IIO_USE_INCONSISTENT_NAMES
// SAVING FORMATS:
// (w, h; 1 uint8) => pgm, png, tiff, pfm
// (w, h; 3 uint8) => ppm, png, tiff, pfm
// (w, h; 1 uint16) => pgm, png, tiff, pfm
// (w, h; 3 uint16) => ppm, png, tiff, pfm
// (w, h; 1 float) => tiff, pfm
// (w, h; 3 float) => tiff, pfm
// convenience wrapper for free (to avoid need to inlcude stdlib.h)
void iio_free(void*);
#endif//IIO_H