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repair.cpp
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repair.cpp
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/*
# Copyright (c) 2020 Reed A. Cartwright <reed@cartwright.ht>
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
*/
#include <cassert>
#include <cstdio>
#include <cstring>
#include <iostream>
#include <memory>
#include "db.hpp"
#include "mcbekey.hpp"
int repair_main(int argc, char *argv[]) {
if(argc < 3 || strcmp("help", argv[1]) == 0) {
printf("Usage: %s repair <minecraft_world_dir>\n", argv[0]);
return EXIT_FAILURE;
}
// construct path for Minecraft BE database
std::string path = std::string(argv[2]) + "/db";
leveldb::ZlibCompressorRaw zlib_raw;
leveldb::ZlibCompressor zlib;
leveldb::Options options;
options.compressors[0] = &zlib_raw;
options.compressors[1] = &zlib;
leveldb::Status status;
status = leveldb::RepairDB(path, options);
if(!status.ok()) {
fprintf(stderr, "ERROR: Repairing '%s' failed --- %s\n", path.c_str(),
status.ToString().c_str());
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}