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In 8px sprite mode, if you have a sprite like this and try and fill the area shown:
You get a stray pixel in the top left corner, like this:
The same test in 16px mode fills as expected.
The text was updated successfully, but these errors were encountered:
More context - this seems to "leak" into any pixel colour touching and matching the selected pixel regardless of the 8x8 boundary.
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In 8px sprite mode, if you have a sprite like this and try and fill the area shown:
You get a stray pixel in the top left corner, like this:
The same test in 16px mode fills as expected.
The text was updated successfully, but these errors were encountered: