Take some ideas from tantalum #138
Replies: 4 comments
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Wow! The project is so beautiful and well documented! Our project has also encountered some of the problem mentioned in its documentation (e.g. the rasterization bias problem, etc). |
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I'll keep this issue open for now to let more people see this awesome project! Thanks @vshymanskyy ! |
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@j3soon Thanks for a quick response. I'm particularly interested in spectral rendering feature the tantalum implemented. It's cool to have an editor, and your project already has. You can borrow some ideas for the simulator itself, I mean. |
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@vshymanskyy We'll think about it. Tantalum uses WebGL to optimize rendering, however, our project uses HTML 5 canvas to achieve good compatibility. So it might not be easy to implement those rendering features using canvas. |
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FYI -> https://benedikt-bitterli.me/tantalum/
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