Tile Up is a ruby Ruby gem that splits a large image into a set of tiles to use with javascript mapping libraries such as Leaflet.js or Modest Maps. You can also use Tile Up to make tiles for CATiledLayer
(or anything else really...).
gem install tileup
tileup
requires rmagick
for image manipulation, which depends on imagemagick
. imagemagick
is avaliable through homebrew
.
To generate some tiles from a large image, you'll probably use something like:
tileup --in huge_image.png --output-dir image_tiles \
--prefix my_tiles --verbose
Which will split huge_image.png
up into 256x256
(default) sized tiles, and save them into the directory image_tiles
. The images will be saved as my_tiles_[COLUMN]_[ROW].png
image_tiles/my_tiles_0_0.png
image_tiles/my_tiles_0_1.png
image_tiles/my_tiles_0_2.png
...
tileup
can also scale your image for a number of zoom levels (max 20 levels). This is done by scaling down the original image, so make sure its pretty big.
(Auto zooming is an experimental hack, it should work fine for smaller increments, but may be unreliable at higher levels. E.g. --auto-zoom 4
should work fine, --auto-zoom 20
might not work so well.)
tileup --in really_huge_image.png --auto-zoom 4 \
--output-dir map_tiles
--auto-zoom 4
means, make 4 levesl of zoom, starting from really_huge_image.png
at zoom level 20, then scale that down for 19, etc.
You should see something like:
map_tiles/20/map_tile_0_0.png
map_tiles/20/map_tile_0_1.png
map_tiles/20/map_tile_0_2.png
...
map_tiles/19/map_tile_0_0.png
map_tiles/19/map_tile_0_1.png
map_tiles/19/map_tile_0_2.png
...
(where 20
is zoom level 20, the largest zoom, 19
is half the size of 20
, 18
is half the size of 19
, …)
You can get help by running tileup -h
.
Fixes and patches welcome, to contribute:
- Fork this project
- Create a feature or fix branch off the develop branch
- Submit a pull request on that branch