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A way to setup computer-controlled players on the fighter select screen
+ Left/Right dpad to add/remove computer players
+ Directly after adding a computer player the controller who did so must choose the fighter the computer player will use and then choose the AI the computer player will use.
A few generic AI's to choose from
+ Do nothing
+ Just Walk
+ Just Jump
+ Basic fighting AI
- This will always be terrible because it wont know how to correctly play the fighter)
- We could read the hitlag and frame data of the moves to determine which moves are better in the current situation, but theres not much point because a custom AI will always be better.
Custom AI's implemented via scripting
There is an immediate need for an easy way to get a dummy fighter so we should first implement a minimal version.
It will only allow adding/removing computer players and would be equivalent to running pf_sandbox -- -p2 with one controller.
The text was updated successfully, but these errors were encountered:
To add computer-controlled players we need:
+ Left/Right dpad to add/remove computer players
+ Directly after adding a computer player the controller who did so must choose the fighter the computer player will use and then choose the AI the computer player will use.
+ Do nothing
+ Just Walk
+ Just Jump
+ Basic fighting AI
- This will always be terrible because it wont know how to correctly play the fighter)
- We could read the hitlag and frame data of the moves to determine which moves are better in the current situation, but theres not much point because a custom AI will always be better.
There is an immediate need for an easy way to get a dummy fighter so we should first implement a minimal version.
It will only allow adding/removing computer players and would be equivalent to running
pf_sandbox -- -p2
with one controller.The text was updated successfully, but these errors were encountered: