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Releases: squ1dd13/CLEO-iOS

v2.1.2

02 Oct 11:39
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  • How far you have scrolled in each menu tab is now saved.

v2.1.1

21 Sep 17:19
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  • The sizes of the menu components have been adjusted to greatly improve ease of use.
  • Duplicate scripts will now be identified and will be shown with a warning in the menu.
  • The "Settings" tab is now called "Options" (for no particular reason).

v2.1.0

13 Sep 20:41
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The README has been rewritten to explain all of CLEO's features and help you get started with CLEO 2.1.0. Images are also included to explain the different parts of the menu. Please have a brief look through that to see what's changed and how you can use the new features.

Sorry this took so long, I'm not used to proper release schedules. (Didn't help that I took a break from CLEO in the middle.)

Improvements and additions:

  • Scripts are now disassembled after being loaded so they can be checked for compatibility with iOS. Warnings will appear where necessary.
  • The menu system has been completely rewritten, and brings many new features:
    • There are now separate tabs for CSI/CSA scripts. The CSI tab is what used to be "Scripts", and the CSA tab contains launch settings for CSA scripts.
    • You can now use the CLEO settings from the menu anywhere in the game (even in the main menu) by swiping down on the screen as before.
    • Multiple different cheats can be queued instead of the menu closing after tapping one. Changes only take place when you leave the menu.
    • Cheats are presented in alphabetical order so it's easier to find what you're looking for.
    • The menu's GUI components scale differently so the menu works as well on larger screens (like iPads) as it does on smaller ones (iPhones).
    • A slightly different set of colours makes the menu more readable while still keeping it with the style of the game.
  • The tweak now conflicts with the gtasa60fps mod, so if you have that installed you'll need to remove it. CLEO has had 60FPS for a while now.
  • Settings are now stored in JSON, so it's possible to read and modify them without being in the game. Don't do this unless you know what you're doing.
  • Mods will no longer be loaded from /var/mobile/Documents/CS. If you have been using that folder, you now need to change to the CLEO folder.
  • The performance impact of the logging system has been reduced, and cleo.log is now more verbose to aid with troubleshooting.
  • The game will now exit when it finds unsupported code in a script.
  • A copyright and licence message is now displayed on the splash screen.

Removals:

  • Controller support within the menu has been removed temporarily. This will be added back in the future.
  • The current tab/scroll location will not be saved in the menu. This will be added back in the future.

Fixes:

  • An issue where the game would crash when a script checked for keyboard input has been fixed.
  • Various other bugs have been squashed.
  • Some scripts which would have caused lag previously will now run without issues.
  • Opening and closing the CLEO menu within the pause menu will no longer cause the game to resume with the pause menu still showing.

v2.0.9

09 Jul 13:27
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  • CLEO will create archive directories automatically so files can be added in the right place

Please read the section about file mods in the README before attempting to get mods working. An example layout is provided to help you get your directory configured correctly.

v2.0.8

07 Jul 14:36
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Fun with files!

It is recommended that you look at the instructions for using file mods in order to make the most of these new features.

  • Added the ability to swap game files on-the-fly without needing to physically change them
  • Added the ability to load custom files in place of archive (.img) entries
  • Major changes under the hood to improve performance and stability
  • DEB files are now compressed using xz instead of gzip, improving the compression ratio significantly

v2.0.7

28 Jun 14:02
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Bug fixes

  • Fixed a bug where only the x scroll offset was being saved when exiting the menu
  • Fixed a crash caused by using certain cheats that have null function pointers

v2.0.6

28 Jun 11:23
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All changes in this update are focused around the menu.

  • Controller support (tested on Xbox One and DualShock 4 controllers)
    • Navigation theoretically supported on all iOS versions
    • Menu can be invoked using the View/Share button on iOS 13 and above
  • New queue-based processing makes menu more responsive
  • Improved state saving
    • Scroll position saved for all tabs
    • Selected tab saved
    • Controller selection saved

v2.0.5

21 Jun 20:04
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  • Menu
    • Now takes up the whole screen
    • Added close button
    • Only shows if the swipe is the only touch (stopping annoying things like the menu being activated by moving the camera while driving)
    • New "Settings" tab with the option to toggle 60fps and the frame counter (with more settings planned)
  • Frame counter
    • No longer using the game's counter; text is now drawn from within CLEO
    • Moved counter to the top-middle of the screen so that it's visible on all devices, including those with a notch
    • Text is now green to stand out more (and look cooler 😎)
    • Added translucent black background to improve readability against bright backgrounds such as the sky

v2.0.4

18 Jun 20:24
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  • CLEO now checks for updates and prompts the user to install them
  • Removed some extra hooks
  • General improvements

v2.0.3

17 Jun 11:43
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Bug fixes, splash changes & basic modloading.