Releases: sschmid/Entitas
Entitas 1.4.2
As always, the Unity Asset Store version might take a few days to be processed
and accepted by Unity. Please check for updates in 2 - 4 days here:
https://www.assetstore.unity3d.com/#!/content/87638
This is a hotfix release to patch the bugs introduced by the code generator refactoring from 1.4.0.
Entitas
🛠 Fixed needing to generate code twice to when event got removed #620
⚙️ Added group.AsEnumerable() to support linq
⚙️ Added partial keyword to ComponentEntityApiInterfaceGenerator #607
⚙️ Changed EntityLink exception to be a warning
⚙️ ComponentData can clone CodeGeneratorData
Jenny
🆕 Added ValidateProjectPathPreProcessor #572 #563
DesperateDevs
⚙️ Added logger.Reset()
Entitas 1.4.1
As always, the Unity Asset Store version might take a few days to be processed
and accepted by Unity. Please check for updates in 2 - 4 days here:
https://www.assetstore.unity3d.com/#!/content/87638
This is a hotfix release to patch the bugs introduced by the code generator refactoring from 1.4.0.
Entitas
🛠 Fixed component name generation for EventType.Removed #631 (thanks to @hegi25)
Jenny
🛠 Fixed jenny "Collection was modified; enumeration operation may not execute." #628
🛠 Fixed jenny "Index was outside the bounds of the array." #628
Entitas 1.4.0
As always, the Unity Asset Store version might take a few days to be processed
and accepted by Unity. Please check for updates in 2 - 4 days here:
https://www.assetstore.unity3d.com/#!/content/87638
Breaking changes are marked with
Entitas
🆕 Added group.GetEntities(buffer) #624
🆕 Made group iteration alloc free #624
⚙️ Added support for multiple events per component
⚙️ Added removeComponentWhenEmpty
to optionally remove or keep empty listener component
🛠 Fixed accessing non existing component in generated event system for EventType.Removed
🛠 Fixed events inheriting unique attribute from component
💄 Refactored and simplified all code generators
Entitas 1.3.0
As always, the Unity Asset Store version might take a few days to be processed
and accepted by Unity. Please check for updates in 2 - 4 days here:
https://www.assetstore.unity3d.com/#!/content/87638
This update improves the new Entitas Events introduced in 1.1.0
Breaking changes are marked with
Entitas
⚙️ Added support for multiple event listeners per entity
⚙️ EventInterfaceGenerator generates correct filename matching the class name. Thanks to @c0ffeeartc
auto-import
to update the generator names
Entitas 1.2.0
As always, the Unity Asset Store version might take a few days to be processed
and accepted by Unity. Please check for updates in 2 - 4 days here:
https://www.assetstore.unity3d.com/#!/content/87638
This update improves the new Entitas Events introduced in 1.1.0
Breaking changes are marked with
Entitas
⚙️ Added support for multiple contexts for events. Context prefix will be skipped if a component only has one context in favour of a nicer API
🆕 Added new optional event types EventType.Added
, EventType.Removed
, EventType.AddedOrRemoved
🛠 Fixed typo _listsners
in event generator Thanks to @FNGgames
Jenny
🛠 Fixed scan
command
Entitas 1.1.0
As always, the Unity Asset Store version might take a few days to be processed
and accepted by Unity. Please check for updates in 2 - 4 days here:
https://www.assetstore.unity3d.com/#!/content/87638
Entitas
🆕 Added Events aka Reactive-UI #591
ComponentEntityInterfaceGenerator
to generate IXyzEntity
insetad of IXyz
to avoid name collisions with EventInterfaceGenerator
⚙️ Added enum support for Code Generator Attributes
⚙️ Removed partial
keyword from ComponentGenerator
⚙️ Removed attributes from generated components
Jenny
🆕 Added Jenny-Auto-Import
scripts to reducde terminal interaction
⚙️ Added silent -s
info to Jenny help page
⚙️ Using Console.WriteLine when prompting user input to support silent mode
⚙️ CodeGeneratorData can now be cloned
Entitas 1.0.0
As always, the Unity Asset Store version might take a few days to be processed
and accepted by Unity. Please check for updates in 2 - 4 days here:
https://www.assetstore.unity3d.com/#!/content/87638
Jenny
🛠 Workaround for Unity 2017.3 GUI mask bug (still shows Mixed...
instead of Everything
-> Unity bug) #569
Entitas 0.47.9
As always, the Unity Asset Store version might take a few days to be processed
and accepted by Unity. Please check for updates in 2 - 4 days here:
https://www.assetstore.unity3d.com/#!/content/87638
Jenny
🛠 Fixed issue with Entitas.Roslyn plugin and non-components with context attibute #564
🛠 Fixed auto-import
not making relative search paths on Windows
Other
⚙️ Included readme files in zip
⚙️ Updated CONTRIBUTING.md and updated bee 🐝
Entitas 0.47.8
As always, the Unity Asset Store version might take a few days to be processed
and accepted by Unity. Please check for updates in 2 - 4 days here:
https://www.assetstore.unity3d.com/#!/content/87638
Jenny
🛠 Fixed The given assembly name or codebase was invalid
on windows #561
Entitas 0.47.7
As always, the Unity Asset Store version might take a few days to be processed
and accepted by Unity. Please check for updates in 2 - 4 days here:
https://www.assetstore.unity3d.com/#!/content/87638
Jenny
🛠 Auto-Import properly handles paths with spaces #555