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Double-check that the image texture path is correctly set for the plane material. Ensure that the image texture is properly linked to the material using the correct file path.When exporting to FBX, make sure to enable the "Include UV Textures" option in the export settings. Most time like with pbr's, the image texture is always separate.
After UV projection,How can I solve the problem of exporting to FBX without texture :
fspy specifies the coordinates of the image:
A simple drawn model:
No texture after exporting fbx:
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