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As of now, all of our map logic takes place in SceneManager.js. Let's split it up to improve extensibility and maintainability.
SceneManager.js
The text was updated successfully, but these errors were encountered:
swaldmann
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As of now, all of our map logic takes place in
SceneManager.js
. Let's split it up to improve extensibility and maintainability.The text was updated successfully, but these errors were encountered: