This repository contains CMake scripts for finding the SDL2
, SDL2_image
and
SDL2_ttf
libraries and headers.
CMake itself comes with corresponding scripts for SDL 1.2, which hopefully in time will be updated for SDL2 and make this repo redundant. In the mean time, I'm putting them up here in case anyone else finds them useful.
I've tested them on Linux and Mac OS using the Makefile and XCode targets.
On Linux, you'll need the SDL2 development packages installed from your distro
package manager. On Mac OS you can install the development frameworks
from the SDL website or alternatively, if you use Homebrew you can run
brew install sdl2
to install the development packages.
In order to use these scripts, you first need to tell CMake where to find them, via
the CMAKE_MODULE_PATH
variable. For example, if you put them in a
subdirectory called cmake
, then in your root CMakeLists.txt
add the line
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${project_SOURCE_DIR}/cmake")
where project
is the name of your project. You can then use the packages
themselves by adding
find_package(SDL2 REQUIRED)
find_package(SDL2_image REQUIRED)
find_package(SDL2_ttf REQUIRED)
include_directories(${SDL2_INCLUDE_DIR}
${SDL2_IMAGE_INCLUDE_DIR}
${SDL2_TTF_INCLUDE_DIR})
target_link_libraries(target ${SDL2_LIBRARY}
${SDL2_IMAGE_LIBRARIES}
${SDL2_TTF_LIBRARIES})
or whatever is appropriate for your project.
This section supplements Usage -> General
section. You still are required
to incorporate General
configuration settings in you CMakeLists.txt.
Because cmake binaries for windows aren't aware of *nix/win paths conversion, default paths FindSDL2 will look in won't do any good. For that you should set SDL2_PATH variable. For example:
set(SDL2_PATH "D:\\apps\\SDL2\\i686-w64-mingw32")
mkdir build
cd build
cmake .. -G"MSYS Makefiles"
make
I am not the original author of these scripts. I found FindSDL2.cmake
after some Googling, and hacked up the image
and ttf
scripts from the
SDL1 versions that come with CMake. The original scripts, and my changes,
are released under the two-clause BSD licence.
These scripts are provided in the hope that you might find them useful. They work for me and hopefully they'll work for you too. If you fix any issues with them then I'd appreciate a pull request so other users can get your fixes too, but that's up to you :-).