This is a prototype for a massive multiplayer game using websockets.
-
Updated
Dec 10, 2016 - JavaScript
This is a prototype for a massive multiplayer game using websockets.
😎 Agario clone for up to 4 players in a single room. Player data is transmitted using webrtc p2p data channels.
Agar.io clone with web sockets
Code prepared for workshops conducted during the 65th anniversary of the ETI faculty
CSS I've made in 2015 for my /r/AgarioFriends subreddit
A web backend including chat with one person, and in chat room implementation with koa2
Le skynet AI for ze jdis2018
AI for playing custom Agar.io game using TensorFlow.js and p5.js
A clone of the online multiplayer game agar.io
Add a description, image, and links to the agario topic page so that developers can more easily learn about it.
To associate your repository with the agario topic, visit your repo's landing page and select "manage topics."