3D Project using Ray-Tracing in C
-
Updated
May 2, 2017 - C
3D Project using Ray-Tracing in C
Using OpenGL to render meshes with texture and bump mapping
AwesomeBump is a free program written using Qt library designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done in 99% on GPU the program runs very fast and all the parameters can be changed in real time. AB was made to be a new alternative to known gimp plugin called Ins…
simple open source library for game development
Convert the normal maps used in the game Transformers: Fall of Cybertron to the Mikk format
id Software's Quake3 .MAP format compiler with BSP tree generation, polygon generation/optimization and bumpmapped lightmapping
A utility for processing a texture using its normal map.
Convert models from GoldSource engine to Source engine with AI
Isosurface extraction using Marching Cubes and pure WebGL.
Accidental Noise Library in Godot Engine enhanced with visual noise editor
Add a description, image, and links to the bumpmap topic page so that developers can more easily learn about it.
To associate your repository with the bumpmap topic, visit your repo's landing page and select "manage topics."