Ray tracer implementation in C++ inspired by Jamis Buck's book "The Ray Tracer Challenge"
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Updated
Oct 21, 2023 - C++
Ray tracer implementation in C++ inspired by Jamis Buck's book "The Ray Tracer Challenge"
Sudoku game, implemented in the TypeScript type system
Type reflection, coercion, and generation written in Zig, for Zig.
A modern, highly customizable Chess Move Generation Engine written in C++20, enumerating moves at a speed of up to 1 Billion nodes per second!
A templated C++ library for big integers and large floating point numbers.
Declarative compile- and run-time type checking.
A small utility to get information about the platform and build settings
An esbuild plugin that optimizes runtime execution and bundle size by pre-evaluating some modules before they are imported.
Utils library for working with common types and common approaches.
Alter: rename your case class fields at compile time.
Compile time string literal encryptor
🔅🔮 Training library of matrices and vectors with mathematical operations using Scala3 compiletime
👾 Sokoban Game in Pure TypeScript Type System
Comptime radix tree in Zig
Lightweight Self-Documenting Design by Contract Programming and Security Hardened mode.
Compile-time conversion library, from IDA-style string to array (supports wildcarding).
A source code only package which allows you to use C# 9's init and record features in older target frameworks like .NET Standard 2.0 or the "old" .NET Framework by providing a polyfill for the IsExternalInit class.
A source code only package which allows you to use .NET's nullable attributes in older target frameworks like .NET Standard 2.0 or the "old" .NET Framework.
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