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• Human Computer Interaction • In this project we aim to to design an application using the PACT model. The design process entails an analysis of potential users, identification of usage scenarios, and the creation of patterns to guide the application's development.
Tic-Tac-Toe game logic with Random, Minimax, and Heuristic AI agents competing against a human player in a round-robin tournament. Explore agent dynamics and performance in matches against human opponent.
Unsupervised approach for inducing dialogue schemas from domain-specific conversations. This repository houses the source code and research findings from the application of cutting-edge NLP and ML techniques to dialogue systems.
A novel heuristics function for evaluating and selecting intermediate points in an autonomous exploration and mapping system where navigation is performed by a learned neural network.
A variation on the classic water jugs problem implemented using AI approach - heuristic and search algorithms like BFS, DFS, A-star programmed in python.