petroglyph
Here are 20 public repositories matching this topic...
Blender plugin enabling import/export of ALAMO files, used in Empire at War : Forces of Corruption
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May 26, 2024 - Python
A full reimplementation of the layer-z script as originally developed by Small_Pox and Kad_Venku. This script module allows space ships of the same GameObjectType to appear at randomised heights.
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Nov 15, 2023 - Lua
The planet placement tool allows you to quickly change the planet layout on the galaxy map, and re-size the galaxy map as a whole.
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Dec 7, 2022 - C#
A logging framework for Empire at War
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Jan 18, 2022 - Lua
A text editor for Star Wars: Empire at War and Star Wars: Empire at War: Forces of Corruption
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Feb 7, 2021 - C#
The ModCheck tool for Empire at War and Forces of Corruption allows mod makers to check their mods for errors, like missing text entries, references or corrupted models or map files. The tool was originally developed by Mike Lankamp and is currently maintined by the contributers to the Alamo Engine Tools GitHub organisation.
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Feb 7, 2021 - C
A lua "script" that documents EaW LUA functions in such a way that EmmyLua can pick up the hints.
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Nov 13, 2020 - Lua
A CI tool for Star Wars: Empire at War: Forces of Corruption
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Sep 10, 2020 - C#
A library to deal with Petroglyph localisation files.
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Jul 28, 2020 - C#
A library to deal with Petroglyph's MTD directories.
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Jul 28, 2020 - C#
A library to deal with Petroglyph localisation files.
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Jul 28, 2020 - C#
An event-driven framework for Empire at War's Galactic Conquest mode
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Jul 4, 2020 - Lua
A crude but useful tool for quickly generating and duplicating hardpoint code.
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Jun 23, 2020 - C#
Convenience and utility classes for various Petroglyph file types and data types.
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Oct 29, 2019 - C#
Works in conjunction with GlyphXTools' ModCheck application and transforms the tools output into a JUnit conform xml file.
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Oct 29, 2019 - C#
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Apr 15, 2019 - C#
A library to handle Petroglyph's animation SFX mapping.
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Mar 23, 2019 - C#
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