Code for "Probabilistic Neural Programmed Networks for Scene Generation.", Deng et al, NIPS 2018
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Updated
Jul 25, 2024 - Python
Code for "Probabilistic Neural Programmed Networks for Scene Generation.", Deng et al, NIPS 2018
Scene generation from novel viewpoints - Graph element networks
[AAAI 2019] A Layer-Based Sequential Framework for Scene Generation with GANs
Official code for "End-to-End Optimization of Scene Layout" -- including VAE, Diff Render, SPADE for colorization (CVPR 2020 Oral)
Computer Graphics 2 laboratories, homework and project.
GenWorld - a procedural generation toolkit for the "Unity" game engine. Allows you to procedurally generate content for a scene from voxels. Uses various algorithms and methods where you can change the frequency of appearance, size and color of voxel models.
Generative Adversarial Transformers
Leveraging various traditional and modern NLP approaches to analyse a dataset with script lines from the US TV-show "The Office".
[ICRA 2024] SG-Bot: Object Rearrangement via Coarse-to-Fine Robotic Imagination on Scene Graphs
[ECCV 2024] EchoScene: Indoor Scene Generation via Information Echo over Scene Graph Diffusion.
[NeurIPS 2023] The repo of CommonScenes, a scene generation method powered by the diffusion model.
Official implementation of the paper “MagicDrive3D: Controllable 3D Generation for Any-View Rendering in Street Scenes”
[CVPR 2024] DiffuScene: Denoising Diffusion Models for Generative Indoor Scene Synthesis
[3DV 2024] official repo of 3DV paper "RoomDesigner: Encoding Anchor-latents for Style-consistent and Shape-compatible Indoor Scene Generation"
[ECCV24] Official code for RoomTex: Texturing Compositional Indoor Scenes via Iterative Inpainting
We introduce LT3SD, a novel latent 3D scene diffusion approach enabling high-fidelity generation of infinite 3D environments in a patch-by-patch and coarse-to-fine fashion.
[CVPR2024] DiffInDScene: Diffusion-based High-Quality 3D Indoor Scene Generation
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