Notes for doing really good software architecting.
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Updated
Aug 10, 2021
Notes for doing really good software architecting.
A car reservation service that is part of the software architecture course at our university. The service consists of multiple modules, each one of them complying with a given design pattern.
SLIIT 3rd Year 2nd Semester Software Architecture Micro-Kernal Project
An Online Cab Booking Software and exposing its functions as web services/API’s.
A tool for managing project documentation as a team
Ultimately, your organization requires this prototype client to be refactored and redesigned according to the following Specification.
This section covers (some of the important) lessons and grades I have taken at the university and educational programs.
Course project exploring GOF design patterns. Team collaboration to design a student course registration system, integrating multiple software patterns. Includes both test and functional components.
A good system needs a good code base that is easy to read, understand, maintain (add/change features, fix bugs), and extend in the future. This saves development time and resources while increasing work satisfaction. So SOLID principle is heart of the any development of software.
Enterprise Services Bus (ESB) - Service Oriented Architecture (SOA)
Answers to the working questions of Patrick's lessons in CAS Software Architecture
My thoughts and notes about software architecture principles.
This contains the packages, class files and gui implementation to be submitted on 13/12/2023 for Software Architecture module
This project leverages the power of OpenAI's GPT-4 Turbo with vision to process UML sequence diagram images. The tool then generates code snippets in your preferred programming language, framework, and software architecture. Plus, it's now in an exciting beta phase, so you get to be a part of the journey!
Numerapi.ai: Educational platform exploring autonomous navigation and AI algorithms through comprehensive tools and resources.
Software architecture documentation example that uses arc42 and C4 Model with AsciiDoc
🧑🏽💻 Code samples for JJs-Reference-Architecture
Futoshiki Game + In-built Level Editor recreated using raylib + C++
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