wgsl-shader
Here are 22 public repositories matching this topic...
WebGPU Tutorial: Step-by-step graphics programming with WebGPU - the next-generation graphics API for the web.
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Sep 14, 2022
Entity-Component Based Graphics Engine rendered by WebGPU(Dawn)
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Feb 1, 2023 - C++
Chip-8 Emulator in WASM, WebGPU
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Aug 18, 2023 - Roff
Boid Simulation in rust. Rendered using WGSL (WGPU & WINIT)
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Aug 27, 2023 - Rust
Game Of Life using webgpu, written in Rust
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Nov 8, 2023 - Rust
By editing the properties of the particles, simulation can be performed with high performance using WebGPU. The following proof of concept shows so, live demo link:
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Nov 12, 2023 - JavaScript
Fractal renderer written in rust supporting multithreading, gpu compute and wasm
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Feb 17, 2024 - Rust
Realtime path tracing via WebGPU compute shaders
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Mar 15, 2024 - TypeScript
Minimalistic example of drawing iced custom shader widget using a single fragment shader
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Apr 1, 2024 - Rust
Webpack loader for wgsl, wgslx, and wgsli files.
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Jun 5, 2024 - TypeScript
XGPU is an extendable library for WebGPU that provides a higher-level, easy-to-use interface for building rendering engines or processing numeric data. It handles automatic data binding, buffer alignment, and more...
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Jun 18, 2024 - TypeScript
Learning Bevy compute shaders by poorly implementing 2D Radiance Cascades algorithm for global illumination
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Aug 14, 2024 - Rust
Generate typesafe Rust bindings for wgsl shaders in wgpu
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Aug 20, 2024 - Rust
Demos and experiments in WebGPU technology. Focus on compute shaders.
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Aug 31, 2024 - TypeScript
Path Tracer in WebGPU (in under 500 LOC)
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Sep 6, 2024 - HTML
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
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Oct 19, 2024 - GLSL
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