Interactive playground to experiment with roulettes and polygons
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Updated
Apr 22, 2017 - Swift
Interactive playground to experiment with roulettes and polygons
Submission for the WWDC17 Scholarships application
Examples of new features on WWDC17, written in both Objective-C & Swift.
Object Classification using CoreML
This is the playground I submitted for the WWDC 2017 scholarship. (Accepted!)
A fun introduction to sorting algorithms, using Emoji. My submission for WWDC 2017 scholarship [unsuccessful].
A playground that visualizes data structures. Project for WWDC 2017 Scholarship
This is my submission for the WWDC 2017 Scholarships
Programmatic maze generator and solver, built with Swift 3. Apple's WWDC17 scholarship winner.
In this course your students will learn the fundamentals of Swift 3 programming, using Geometry as their context for learning. The style of this course mimic "Logo", which is an educational programming language designed in 1967 by Daniel Borrow, Wally Feurzeig, Seymour Papert and Cynthia Soloman.
Redesigned Karel that is really "Swifty", [Accepted] WWDC17 Scholarship Submission
A Swift playgroundbook about Image Filtering
A pixel art editor in a Swift Playground 👾 WWDC Scholarship Winner 🏅
Student Submissions for the WWDC 2017 Scholarship
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