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I want to modify this code to load VGGish from a local path.
audio_vggish_pipeline = ( # pipeline building pipe.input('path') .map('path', 'frame', ops.audio_decode.ffmpeg()) .map('frame', 'vecs', ops.audio_embedding.vggish()) .output('vecs') )
Is there any way to do that? I have already tried using model_name and checkpoint_path, but neither worked.
No response
The text was updated successfully, but these errors were encountered:
hi @hjqqqq-bot , you can specify a local model using the weights_path parameter.
audio_vggish_pipeline = ( # pipeline building pipe.input('path') .map('path', 'frame', ops.audio_decode.ffmpeg()) .map('frame', 'vecs', ops.audio_embedding.vggish(weights_path="your local weigth")) .output('vecs') )
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GuoRentong
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Is there an existing issue for this?
Is your feature request related to a problem? Please describe.
I want to modify this code to load VGGish from a local path.
Is there any way to do that? I have already tried using model_name and checkpoint_path, but neither worked.
Describe the solution you'd like.
No response
Describe an alternate solution.
No response
Anything else? (Additional Context)
No response
The text was updated successfully, but these errors were encountered: