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For chess, backgammon and Go there are analyzers of played games. I suggest to develop a similar analyzer for the Fool: load the base of played games and from the selected step AI offers options for moves. Such approach will allow to develop not another fool, but a qualitatively different project.
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Thanks! For the Fool, it will be not so effective as for chess or Go, since it's a game with incomplete information (because both the opponent's cards and ones in the remaining deck are not known). So, playing a move from the base can be very useful in one game and self-destructive in the other. However, the idea is not bad, and is probably a topic for some research.
For chess, backgammon and Go there are analyzers of played games. I suggest to develop a similar analyzer for the Fool: load the base of played games and from the selected step AI offers options for moves. Such approach will allow to develop not another fool, but a qualitatively different project.
The text was updated successfully, but these errors were encountered: