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locale_manager.pas
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locale_manager.pas
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{ This file is a part of Map editor for VCMI project
Copyright (C) 2016-2017 Alexander Shishkin alexvins@users.sourceforge.net
This source is free software; you can redistribute it and/or modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later
version.
This code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied
warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
A copy of the GNU General Public License is available on the World Wide Web at
<http://www.gnu.org/copyleft/gpl.html>. You can also obtain it by writing to the Free Software Foundation, Inc., 59
Temple Place - Suite 330, Boston, MA 02111-1307, USA.
}
unit locale_manager;
{$I compilersetup.inc}
interface
uses
Classes, SysUtils, filesystem_base, h3_txt;
type
{ TLocaleManager }
TLocaleManager = class(TFSConsumer)
private
FGeneralTexts: TTextResource;
FLossTexts: TTextResource;
FVictoryTexts: TTextResource;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
procedure LoadTexts;
property GeneralTexts: TTextResource read FGeneralTexts;
property VictoryTexts: TTextResource read FVictoryTexts;
property LossTexts: TTextResource read FLossTexts;
end;
implementation
const
GENERAL_TEXTS_PATH = 'DATA/GENRLTXT';
VICTORY_PATH = 'DATA/VCDESC';
LOSS_PATH = 'DATA/LCDESC';
{ TLocaleManager }
constructor TLocaleManager.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
FGeneralTexts := TTextResource.Create(GENERAL_TEXTS_PATH);
FGeneralTexts.TopRowSkip := 1;
FVictoryTexts := TTextResource.Create(VICTORY_PATH);
FLossTexts := TTextResource.Create(LOSS_PATH);
end;
destructor TLocaleManager.Destroy;
begin
FLossTexts.Free;
FVictoryTexts.Free;
FGeneralTexts.Free;
inherited Destroy;
end;
procedure TLocaleManager.LoadTexts;
begin
FGeneralTexts.Load(ResourceLoader);
FVictoryTexts.Load(ResourceLoader);
FLossTexts.Load(ResourceLoader);
end;
end.