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map_erase_actions.pas
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map_erase_actions.pas
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{ This file is a part of Map editor for VCMI project
Copyright (C) 2017 Alexander Shishkin alexvins@users.sourceforge.net
This source is free software; you can redistribute it and/or modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later
version.
This code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied
warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
A copy of the GNU General Public License is available on the World Wide Web at
<http://www.gnu.org/copyleft/gpl.html>. You can also obtain it by writing to the Free Software Foundation, Inc., 59
Temple Place - Suite 330, Boston, MA 02111-1307, USA.
}
unit map_erase_actions;
{$I compilersetup.inc}
interface
uses
Classes, SysUtils, Math, fgl, Map, gset, undo_base, editor_types, map_rect, undo_map,
editor_gl, map_actions, map_object_actions, map_road_river_actions, editor_str_consts;
type
{ TEraseBrush }
TEraseBrush = class(TMapBrush)
strict private
FFilter: TSelectFilter;
FObjectFilter: TSelectObjectBy;
FSelectedObjects: TMapObjectSet;
FVisibleObjects: TMapObjectsSelection;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
procedure Clear; override;
procedure ClearSelection; override;
procedure CheckAddOneTile(AMap: TVCMIMap; const Coord: TMapCoord); override;
procedure Execute(AManager: TAbstractUndoManager; AMap: TVCMIMap); override;
procedure RenderSelection(State: TLocalState); override;
property Filter: TSelectFilter read FFilter write FFilter;
property ObjectFilter: TSelectObjectBy read FObjectFilter write FObjectFilter;
property VisibleObjects: TMapObjectsSelection read FVisibleObjects write FVisibleObjects;
end;
{ TFixedEraseBrush }
TFixedEraseBrush = class(TEraseBrush)
public
constructor Create(AOwner: TComponent); override;
end;
{ TAreaEraseBrush }
TAreaEraseBrush = class(TEraseBrush)
public
constructor Create(AOwner: TComponent); override;
end;
TActiveActions = specialize TFPGObjectList<TMapUndoItem>;
{ TEraseAction }
TEraseAction = class (TMultiTileMapAction)
private
FEraseRoad: TEditRoad;
FEraseRiver: TEditRiver;
FEraseObjects: TDeleteObjects;
FFilter: TSelectFilter;
FActiveFilter: TSelectFilter;
FTiles: TCoordSet;
FActiveActions: TActiveActions;
public
constructor Create(AMap: TVCMIMap); override;
destructor Destroy; override;
procedure AddTile(X, Y: integer); override;
procedure AddObject(AObject: TMapObject);
function GetDescription: string; override;
function Execute: boolean; override;
procedure Redo; override;
procedure Undo; override;
property Filter: TSelectFilter read FFilter write FFilter;
end;
implementation
{ TEraseBrush }
constructor TEraseBrush.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
FSelectedObjects := TMapObjectSet.Create;
end;
destructor TEraseBrush.Destroy;
begin
FSelectedObjects.Free;
inherited Destroy;
end;
procedure TEraseBrush.Clear;
begin
inherited Clear;
end;
procedure TEraseBrush.ClearSelection;
begin
inherited;
FSelectedObjects.free;
FSelectedObjects := TMapObjectSet.Create;
end;
procedure TEraseBrush.CheckAddOneTile(AMap: TVCMIMap; const Coord: TMapCoord);
begin
inherited CheckAddOneTile(AMap, Coord);
if Assigned(FVisibleObjects) then
begin
AMap.SelectObjectsOnTile(FVisibleObjects.Data, AMap.CurrentLevelIndex, Coord.X, Coord.Y, FSelectedObjects, ObjectFilter, Filter);
end;
end;
procedure TEraseBrush.Execute(AManager: TAbstractUndoManager; AMap: TVCMIMap);
var
item: TEraseAction;
it: TMapObjectSet.TIterator;
begin
if not Selection.IsEmpty or not FSelectedObjects.IsEmpty then
begin
item := TEraseAction.Create(AMap);
item.Filter:=Filter;
item.LoadTiles(Selection);
it := FSelectedObjects.Min;
if Assigned(it) then
begin
repeat
item.AddObject(it.Data);
until not it.Next;
FreeAndNil(it);
end;
AManager.ExecuteItem(item);
end;
Clear;
end;
procedure TEraseBrush.RenderSelection(State: TLocalState);
var
it: TMapObjectSet.TIterator;
begin
inherited RenderSelection(State);
it := FSelectedObjects.Min;
if Assigned(it) then
begin
repeat
it.Data.RenderSelectionRect(State);
until not it.Next;
FreeAndNil(it);
end;
end;
{ TAreaEraseBrush }
constructor TAreaEraseBrush.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
Size:=1;
SetMode(TBrushMode.area);
end;
{ TEraseAction }
constructor TEraseAction.Create(AMap: TVCMIMap);
begin
inherited Create(AMap);
FEraseRiver := TEditRiver.Create(AMap, TRiverType.noRiver);
FEraseRoad := TEditRoad.Create(AMap, TRoadType.noRoad);
FEraseObjects := TDeleteObjects.Create(AMap);
FActiveActions := TActiveActions.Create(false);
FTiles := TCoordSet.Create;
end;
destructor TEraseAction.Destroy;
begin
FActiveActions.Free;
FTiles.Free;
FEraseObjects.Free;
FEraseRiver.Free;
FEraseRoad.Free;
inherited Destroy;
end;
procedure TEraseAction.AddTile(X, Y: integer);
var
coord: TMapCoord;
begin
coord.Reset(x,y);
FTiles.Insert(coord);
end;
procedure TEraseAction.AddObject(AObject: TMapObject);
begin
FEraseObjects.Targets.Add(AObject);
end;
function TEraseAction.GetDescription: string;
begin
Result := rsEraseDescription;
end;
function TEraseAction.Execute: boolean;
var
iter: TMapUndoItem;
begin
FActiveFilter := Filter;
Result := FActiveFilter <> [];
if TSelectTarget.Roads in FActiveFilter then
begin
FEraseRoad.LoadTiles(FTiles);
FActiveActions.Add(FEraseRoad);
end;
if TSelectTarget.Rivers in FActiveFilter then
begin
FEraseRiver.LoadTiles(FTiles);
FActiveActions.Add(FEraseRiver);
end;
if ([TSelectTarget.StaticObjects, TSelectTarget.InteractiveObjects] * FActiveFilter) <> [] then
begin
//objects already loaded
FActiveActions.Add(FEraseObjects);
end;
for iter in FActiveActions do
iter.Execute;
end;
procedure TEraseAction.Redo;
var
iter: TMapUndoItem;
begin
for iter in FActiveActions do
begin
iter.Redo;
iter.State := TUndoItemState.ReDone;
end;
end;
procedure TEraseAction.Undo;
var
iter: TMapUndoItem;
begin
for iter in FActiveActions do
begin
iter.Undo;
iter.State := TUndoItemState.UnDone;
end;
end;
{ TFixedEraseBrush }
constructor TFixedEraseBrush.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
Size:=1;
SetMode(TBrushMode.fixed);
end;
end.