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Releases: virtual-cast/babylon-mtoon-material

v4.0.1

06 May 03:24
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4.0.1 (2022-05-06)

Bug Fixes

  • mtoonmaterial.inspectablecustomproperties: use push instead of concat (9bda294)

v4.0.0

05 Mar 00:54
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4.0.0 (2022-03-05)

Bug Fixes

  • mtoonmaterial: fix bug for uniform buffers declaration (cd371a3)

Features

  • verup: works on babylon.js 5.0.0-rc0+ (3ddc9e7)
  • wIP: add MToonMaterialPlugin (ee93749), closes #66

BREAKING CHANGES

  • verup: babylon.js 5.0.0-rc0+ are needed

v3.0.0

09 Jun 00:53
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3.0.0 (2021-06-09)

BREAKING CHANGES

Sorry for adopting babylon.js v4.2.0 was too late.

I will be working to support babylon.js v5.0.0-dev at v4.0.0.

  • drop support babylon.js v4.1.0. This version requires babylon.js v4.2.0. (this is not mean to support for babylon.js v5.0.0-dev)

Continuous Integration

  • circleci: ci uses node v14 instead of v12 (c792708)

Features

v2.0.1

04 Jun 00:11
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2.0.1 (2020-06-04)

Bug Fixes

  • mtoonoutlinerenderer: fix MToonOutlineRenderer is broken when 4.2.0-alpha.0+ (cb2888f)

v2.0.0

06 Jan 02:52
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2.0.0 (2020-01-06)

  • Merge pull request #42 from virtual-cast/BREAKING-CHANGE-upgrade-babylonjs-to-4.1.0-beta.18 (cccae27), closes #42

Bug Fixes

  • fix breaking changes from 4.0.3 to 4.1.0-beta.18 (ea7b90b), closes #41

BREAKING CHANGES

  • upgrade babylonjs to 4.1.0 beta.18

v1.9.0

24 Oct 02:53
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1.9.0 (2019-10-24)

Features

  • VertexShader: Add anti-artifact magic number (df451b1)

v1.8.7

10 Sep 00:24
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1.8.7 (2019-09-10)

Bug Fixes

  • FragmentShader: fix bugs with no rotation (05620cf)

v1.8.6

06 Sep 04:47
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1.8.6 (2019-09-06)

Bug Fixes

  • FragmentShader: fix UV Scroll & Rotation Dir (8b7683e)

v1.8.5

20 Aug 23:56
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1.8.5 (2019-08-20)

Bug Fixes

  • VertexBuffer: Fixed error when VertexData has no NormalKind (58cad4c), closes #37

Normal will be calculated in Fragment shader when VertexData has no NormalKind.

mtoon-no-normal

v1.8.4

20 Jun 00:44
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1.8.4 (2019-06-20)

Bug Fixes

  • Fragment: Fix transparency issue when alpha test (9acc246)