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these are random thought and ideas from our Village-Gang. Many might not be possible some might be easy, all have to be discussed and worked out. i'll try to make a structure where this can be done methodically ^^
Standard players need:
- /setbase
- /protect (we need to have this set low for inside village, 10 blocks?)
- /home (once a day is fine, but twice max, maybe?)
- /return (same)
- /pack
- /town hall
(on restart we should have a village, empty plots with roads and build a market(vending machines), workshop, prison, arena, and common quad, maybe even a comm. Garden? This way if they port to town hall they can get to the arena fast, workshop if need be, or meet there for trading
- -We need a protected (mod/admin) core inside a village
- -lobby should be maybe 2KM away and/or up in the air?
- -BIG city template, wipe buildings, keep streets/plots (i highly doubt this is possible at all without a months preparation for the next map g)
- -level set (10+) for village membership or invite only (post requirements on site of level 10 before requesting membership)
- -town hall in village but not protected core for standard player access
Rules should all remain with these and these commands only available to players on an info page which states how to become a village member. If we can’t level set, then advisement their requirements will be: level 10 or higher. This ensures they’ve been in game a bit, and know how to survive.
Mods need:
- /setbase, /setbase2 (i wont go with an arbitrary number for bases.
- / to go to players or /goto
- /home (unlimited)
- /protect, /protect2
- /base (or home) perimeter, /base perimeter2 (not really needed if we have standard /protect AND actually have a protected core with perimeters
- /return (unlimited)
- /pack
- /town hall
- /
- /tele xxxxx
- /ban
- /kick
- /arrest
- /release
- /mute
Further suggested chain of command: Admin > Moderators > Coaches
MODS: Dei, RPEE (if he ever comes back!), and I should have cm, dm. Then if we can establish “Coaches” or “Mentors” COACHES: Phish, Nemo, Chronic (if he ever returns) and Isa (have most commands but no cm/dm) No “tele”, no ban, but can mute, arrest and can release
This is a start
i'd like these commands to be thought over in terms of keeping the survival spirit. like pack not porting one directly to the pack but only near it instead, or only start working when in the general area.