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Source code for Wars of Liberty's UHC Plugins and AI scripts for all civilization leaders.

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Age of Empires III - Wars of Liberty Logo

Age of Empires III - Wars of Liberty

This repository contains the source code for Wars of Liberty's UHC Plugins, as well as AI scripts for all civilization leaders.

UHC Plugins

The AI Plugin contains a few additional syscalls to be used in AI and TR scripts. It is necessary since certain features - such as XML parsing - can't be coded directly in XS. It can be used in other mods as long as these mods use UHC `v1.6` or higher.

Personalities

Apart from Te Rauparaha (the leader of the Maori civilization), all of WoL's civilization leaders are managed by the standard AI script which consists of the following files:

  • AI3/aiLoaderStandard.xs
  • AI3/aiWoLHeader.xs
  • AI3/aiWoLMain.xs

The AI script for Te Rauparaha is experimental, hence it may be unstable and may not perform as good as the standard AI script. It consists of the following files:

  • AI3/_aiArray.xs
  • AI3/_aiForecasts.xs
  • AI3/_aiHeader.xs
  • AI3/_aiPlans.xs
  • AI3/_aiQueries.xs
  • AI3/_TeRauparaha.xs

Authors

  • Thinot "AlistairJah" Mandresy
    • author of WoL's "new" standard AI script (nicknamed "Steven AI", released in the patch v1.0.9)
    • author of Te Rauparaha, the Maori leader's AI script
    • maintainer of WoL's UHC Plugins
  • RizkyRamadhan (Lumba Lumba Hijau):
    • maintainer of WoL's standard AI script since WoL v1.0.15

Credits & Thanks

  • Microsoft Games and Robot Entertainment for Age of Empires III.
  • The WoL Team for Wars of Liberty.
  • Daniel Pereira and Kang Cliff for creating the original UHC project.
  • KevSoft, Eaglemut, Kao and Mandos for UHC2.

Very special thanks for Vincent Leroy ("Circle of Ossus") for his massive support and enthusiasm :) Miss you, buddy!

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Source code for Wars of Liberty's UHC Plugins and AI scripts for all civilization leaders.

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