Additional tools for Visual Effect Artists.
- Git Clone this repository (or download zip and unzip locally)
- Install Unity 2019.3 or newer and run it for your project
- Open Package Manager Window (Window/Package Manager)
- Use the + Button located at the top-left of the window and select "Add Package from Disk"
- Navigate to the root of the repository directory then open the
package.json
file.
- (Make sure you have Git CLI installed on your system and path correctly configured)
- Install Unity 2019.3 or newer
- Open your project's
Packages/manifest.json
file with a text editor - Add the following line to
dependencies
list :"com.unity.vfx-toolbox": "https://github.com/Unity-Technologies/VFXToolbox.git#2.0.0-preview",
This utility enables the authoring of Flipbook Texture Sheets in an easy way. Create Image Sequence assets, import your texture sequences and start retiming, loop, and assemble into a flipbook texture sheet.
By using templates, you can go back, make adjustments then re-export with only one click.
- You can create Image Sequence Templates using the
Create/Visual Effects/Image Sequence
project window menu - You can open the Image Sequencer using the
Window/Visual Effects/Image Sequencer
menu
DCC Tools enable the export of .pcache and .vf files to be used with Visual Effect Graph. They are available for the following DCCs at the moment:
- Point Cache
- Volume Exporter