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Asynchronous shader compilation #1209

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glangstonb
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@glangstonb glangstonb commented Mar 3, 2023

This code allows making shader compilation occur in a separate thread so that it doesn't block the Javascript thread. It's intended to be reverse-compatible with BabylonJS as of commit 52d30c49fffd2d9bd446668eb0b61337f7c167aa on master, but shaders will not compile asynchronously with that version; I will make another PR into BabylonJS with the necessary Typescript code to support asynchronous shader compilation using this code, and the shader compilation will be asynchronous only when both updates are used together.

Fixes #402

The PR for the BabylonJS side has now been opened:
BabylonJS/Babylon.js#13587

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@bghgary bghgary left a comment

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Looks perfect except for the ProgramData VertexAttributeLocations issue.

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Really close now.

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@bghgary bghgary merged commit 754029e into BabylonJS:master Mar 8, 2023
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Enable asynchronous shader compilation
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