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What has been will be again, what has been done will be done again
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BacteriaJun/README.md

Hi, I'm Junius Tang 👋

Security · Data · 3D Tooling

I build practical tools across cybersecurity, data, and 3D animation workflows — with a focus on solving real problems through software, automation, and applied engineering.

Currently working with Python, Blender, motion-capture pipelines, cybersecurity, and data analytics.


🚀 Featured Project

Stars Release CI License

A production-oriented Blender add-on for retargeting BVH motion-capture data to common humanoid skeleton conventions.

It provides an integrated workflow for:

  • BVH source mapping
  • constraint-based motion retargeting
  • animation baking
  • Mixamo-compatible rigs
  • Unreal Engine 5 humanoid workflows
  • VRM humanoid avatars
  • FBX export
  • motion cleanup and correction

Tech: Python · Blender Python API · Motion Capture · Rigging · Animation Pipelines

➡️ View Project ➡️ Download Latest Release


🔐 Cybersecurity

My cybersecurity work focuses on practical security, vulnerability research, and CTF problem solving.

Selected Experience

  • 🥇 Chunqiu Cup Cybersecurity League — 1st Prize
  • 🏅 Multi-domain CTF awards across Web / Crypto / Reverse / Misc
  • 🔐 Reported 10+ high-risk vulnerabilities to CNVD
  • 🛡️ HCIP-Security
  • 🏅 5th Great Wall Cup Cybersecurity Competition & Beijing Cybersecurity Skills Contest — Security Guardian Award

Areas

CTF · Vulnerability Research · Web Security · Reverse Engineering · Cryptography · Linux · Network Security


📊 Data & Research

I am also interested in applying software and analytical methods to real-world technical problems.

My work and study interests include:

  • Data analytics
  • Applied statistics
  • Python-based data workflows
  • Information security analysis
  • Research-oriented problem solving
  • Automation and reproducible workflows

Research

📄 IEEE Conference Paper

Research on ransomware countermeasures and information-security related topics.


🎬 3D & Animation

I have a long-standing interest in digital art, 3D animation, and motion-capture workflows.

My current technical focus is increasingly centered on the engineering side of 3D production:

  • Blender add-on development
  • Blender Python API
  • Motion capture
  • BVH processing
  • Motion retargeting
  • Rigging
  • Character animation pipelines
  • FBX / VRM workflows
  • Workflow automation

🏅 ICAD International Contemporary Youth Art Design Competition — Silver Award


🧰 Technical Focus

Languages

Python C++

Security

Linux Cybersecurity CTF

Development

Git Docker GitHub Actions

3D

Blender Motion Capture


🛠 What I Like Building

I am especially interested in projects that sit between different technical domains.

Cybersecurity
      │
      ├──── Automation / Tooling
      │
Data ─┼──── Python / Analysis
      │
      └──── 3D Pipeline Engineering
                    │
                    ▼
             Practical Software

Rather than treating security, data, and 3D as isolated interests, I am interested in the engineering methods shared between them:

  • structured data transformation;
  • automation of repetitive workflows;
  • debugging complex systems;
  • interoperability between tools and formats;
  • reproducible technical processes.

🌱 Open Source

I use GitHub both for building my own projects and contributing improvements to other open-source repositories.

Some areas I have contributed to include:

  • documentation improvements;
  • developer tooling;
  • README and project presentation;
  • open-source community resources;
  • software usability improvements.

My current priority is building and maintaining projects where I can contribute substantial original engineering work.


📈 GitHub

GitHub stats Languages


📌 Current Interests

  • Cybersecurity tooling
  • Vulnerability research
  • CTF
  • Blender add-on development
  • Motion-capture pipelines
  • Animation tooling
  • Data analytics
  • Applied research

🤝 Connect

If you are interested in:

  • Blender tooling
  • motion capture
  • animation pipelines
  • cybersecurity
  • CTF
  • data-related engineering
  • open-source collaboration

feel free to explore my repositories or open an issue / discussion on the relevant project.


Build useful things. Understand how systems work.

Pinned Loading

  1. BVH-Motion-Retargeter BVH-Motion-Retargeter Public

    Blender add-on for retargeting BVH motion to Mixamo, Unreal Engine 5, and VRM rigs with production-ready FBX export.

    Python 73 2

  2. SparseEcho SparseEcho Public

    Hardware-neutral reconstruction of sparse time-varying modulated scatterer fields using SFPTI

    Python 22

  3. WCM-Core WCM-Core Public

    Deterministic Witness–Commit Model control runtime for resource-constrained physical systems.

    C 2

  4. FRU FRU Public

    Deterministic runtime and engineering contracts for calibrated bistate field-response endpoints.

    C 2

  5. FVFL-Core FVFL-Core Public

    Evidence-bound vehicle/field propagation, reachability and capture analysis core

    Python 2