I build practical tools across cybersecurity, data, and 3D animation workflows — with a focus on solving real problems through software, automation, and applied engineering.
Currently working with Python, Blender, motion-capture pipelines, cybersecurity, and data analytics.
A production-oriented Blender add-on for retargeting BVH motion-capture data to common humanoid skeleton conventions.
It provides an integrated workflow for:
- BVH source mapping
- constraint-based motion retargeting
- animation baking
- Mixamo-compatible rigs
- Unreal Engine 5 humanoid workflows
- VRM humanoid avatars
- FBX export
- motion cleanup and correction
Tech: Python · Blender Python API · Motion Capture · Rigging · Animation Pipelines
➡️ View Project ➡️ Download Latest Release
My cybersecurity work focuses on practical security, vulnerability research, and CTF problem solving.
- 🥇 Chunqiu Cup Cybersecurity League — 1st Prize
- 🏅 Multi-domain CTF awards across Web / Crypto / Reverse / Misc
- 🔐 Reported 10+ high-risk vulnerabilities to CNVD
- 🛡️ HCIP-Security
- 🏅 5th Great Wall Cup Cybersecurity Competition & Beijing Cybersecurity Skills Contest — Security Guardian Award
CTF · Vulnerability Research · Web Security · Reverse Engineering · Cryptography · Linux · Network Security
I am also interested in applying software and analytical methods to real-world technical problems.
My work and study interests include:
- Data analytics
- Applied statistics
- Python-based data workflows
- Information security analysis
- Research-oriented problem solving
- Automation and reproducible workflows
📄 IEEE Conference Paper
Research on ransomware countermeasures and information-security related topics.
I have a long-standing interest in digital art, 3D animation, and motion-capture workflows.
My current technical focus is increasingly centered on the engineering side of 3D production:
- Blender add-on development
- Blender Python API
- Motion capture
- BVH processing
- Motion retargeting
- Rigging
- Character animation pipelines
- FBX / VRM workflows
- Workflow automation
🏅 ICAD International Contemporary Youth Art Design Competition — Silver Award
I am especially interested in projects that sit between different technical domains.
Cybersecurity
│
├──── Automation / Tooling
│
Data ─┼──── Python / Analysis
│
└──── 3D Pipeline Engineering
│
▼
Practical Software
Rather than treating security, data, and 3D as isolated interests, I am interested in the engineering methods shared between them:
- structured data transformation;
- automation of repetitive workflows;
- debugging complex systems;
- interoperability between tools and formats;
- reproducible technical processes.
I use GitHub both for building my own projects and contributing improvements to other open-source repositories.
Some areas I have contributed to include:
- documentation improvements;
- developer tooling;
- README and project presentation;
- open-source community resources;
- software usability improvements.
My current priority is building and maintaining projects where I can contribute substantial original engineering work.
- Cybersecurity tooling
- Vulnerability research
- CTF
- Blender add-on development
- Motion-capture pipelines
- Animation tooling
- Data analytics
- Applied research
If you are interested in:
- Blender tooling
- motion capture
- animation pipelines
- cybersecurity
- CTF
- data-related engineering
- open-source collaboration
feel free to explore my repositories or open an issue / discussion on the relevant project.
Build useful things. Understand how systems work.